2012年2月24日星期五

Awesome new Rage trailer stamps authority

A brand new gameplay trailer of Rage, id software's visceral new shooter, has just released - and it's a corker.The three minute trailer which you can see on our specially constructed and rather magnificent widescreen Rage Page reveals previously unseen details on the shooter, as well as unveiling the first glimpse of your ultimate post-apocalyptic opponents, the sinister Authority. It also offers a quick and lethal introduction to the game, beginning with the asteroid which smashes into earth, which consigns you to decades in cryogenic suspension in a subterranean ark.Waking into the post-apocalyptic wasteland it's a new and dangerous world that awaits, full of mutant clans, Max Max-style death races and of course id's traditional devotion to copious amounts of heavy weaponry.Most importantly though, the trailer offers you your first glimpse of the Authority, a quasi-military organisation which seems to rule the wasteland with an iron fist and one which is especially interested in acquiring ark survivors like yourself for unknown, but very ominous purposes. Power-armoured super soldiers with advanced vehicles and weaponry and a seeming fondness for arriving by jet pack, the Authority is going to prove your major obstacle as you transform from bewildered man out of time into heroic future freedom fighter.Modern combat fatigue? Not a bit of it, so what are you waiting for? Grab a wing stick, behead a mutie and go check out the trailer, then come and report back in the comments field below. CVG Staff

New Ninja Gaiden 3 shots battle cloaked g

We've got a bunch of new screenshots of Ninja Gaiden 3. These have come fresh from the latest update to the official Japanese website. You may recognise a couple of them from previous media releases. Rather than whip them out we'll just give you the lot. Team Ninja head Yosuke Hayashi has said recently that the developer will look at the prospect of doing a Ninja Gaiden game on Vita after work on NG3 is complete. Mike Jackson

Shinobi 3DS gameplay trailer flicks in

Sega has released this new trailer for Shinobi on 3DS. After a brief story cinematic you'll see in-game action with the player ninja-slapping his way through a variety of environments. Developed by Griptonite Games, Shinobi will feature classic side-scrolling action gameplay presented in 2.5D and mixed with "several exciting new features such as StreetPass and a large assortment of achievements and challenges to unlock".It all looks a bit sub-par visually for 3DS - which has some stunning-looking games on it already - almost like is was speedily ported from DS. But it could still be fun. Watch in HD No comments yet, be the first! Mike Jackson

2012年2月23日星期四

Soul Calibur 5 videos spill out of Evo

Fight fans have gathered at the Evo 2011 fighting championships in Las Vegas this weekend where they got the chance to try out Soul Calibur 5 - and share the love by uploading videos to YouTube. These are just a few of the better-recorded videos we could dig out - full bleed recordings that show characters like Seigfried, Mitsurugi, Natsu, Ivy and Patroclus in action. Namco Bandai has said over half of the new game's cast, which it anticipates will be between 20 and 30 characters, will be fighters fans have never seen before.If you want a clearer look at the game, check out this recent trailer.

2012年2月22日星期三

Minecraft hits 3 million sales

Indie world building hit Minecraft has just hit three million sales, game creator Markus Persson has announced on Twitter. It's a great milestone to reach, particularly considering the game's still in beta. The full game is released later this year for €20, but you can pay €14.95 now and get access to the title in its current unfinished state plus a copy of the full game once it's out.Microsoft revealed at its E3 press conference in June that Minecraft will see an Xbox 360 console exclusive release this winter. The game will feature Kinect support.Minecraft's also coming to iOS and Android, with the Android version launching on Xperia Play first. Tom Ivan

2012年2月21日星期二

Bungie's PS3, 360 stormer First-look vid

Bungie has lifted the lid on its Activision-published cross-platform game for the first time ever - revealing what appears to be a new logo. The final few minutes of new (amazing), hour-long documentary O Brave New World discusses the Activision project in-depth. As we know you're all busy peeps, we've sliced the section out for you to check out below. The logo comes right near the end - complete with dramatic music. Intriguingly, we're told that the project - expected for release on PS3, 360 and PC - will "at some point" become "more the fans' than [Bungie's] and that it will "take a life of its own". The game will also "reach players in ways we haven't before". Could we be in MMO territory here?"I want the fans to know that we did Halo because we wanted to do Halo, and we did ODST because we wanted to do ODST, and we did Reach because we wanted to do Reach," says Martin O'Donnell Audio director. "But now we want to do something brand new. Now we want to do something different." Bungie was previously owned by Microsoft, but split with the company back in 2007 to become independent.The firm signed an exclusive deal with Activision in April last year. CVG Staff

2012年2月13日星期一

Official Xbox Magazine gets spanking new

,福州装修

CVG stablemate Xbox 360: The Official Magazine has unveiled a sexy new website over on OXM.co.uk - and we thoroughly recommend you go and check it out now. The new site puts OXM's news and exclusive content centre stage, and adds three brand new dedicated channels - Xbox LIVE,福州装修公司, Kinect and Movies.This is all wrapped up in a striking new smartphone and tablet-friendly design. The user experience is enhanced thanks to improved site navigation and search, and there's full social media integration and improved comments functionality. Jon Hicks, Editor of Xbox 360: The Official Magazine says: "The print edition of OXM has long been the authority on Xbox 360, and the new-look www.oxm.co.uk extends that online."As well as being the essential guide to what's happening on Xbox right now, we deliver exclusive features and videos from the award-winning OXM team every day. We're overflowing with ideas for videos, features and events and the new site means we'll be putting them into action very soon."In addition, the site boasts a new video player on the home page giving instant access to a wealth of original content, trailers and gameplay footage. This includes the OXM Report, the magazine's weekly video feature on Xbox Live.Meanwhile, the Xbox LIVE Channel keeps users up to date on the latest and greatest content available to download from Xbox LIVE - revealing hidden gems and unmissable add-ons - and the Kinect Channel offers a hub for Xbox 360's hugely successful motion sensor. CVG Staff

2012年2月12日星期日

Halo Reach gets Anniversary gun with upda

Microsoft's detailed an upcoming Halo Reach title update set to introduce a Halo: Combat Evolved Anniversary weapon to the Bungie FPS.The update,福州装修公司, which is targeted for release in October,福州装修, will see the return of the monstrously overpowered Halo: Combat Evolved Magnum pistol, which will be supported in special, classic playlists.In addition, the update will introduce several multiplayer fixes including a change to Armour Lock which sees the power absorb a level of damage based on the amount of remaining energy a player has, diminishing its effectiveness. Watch in HD No comments yet, be the first! Active Camo's duration has been reduced and the ability to block sword attacks using any weapon other than another sword has been disabled, says Microsoft."And for fans of precision firing, reticle bloom is now configurable, delivering increased accuracy when firing in rapid succession," it adds.The update will also enable Halo: Reach players using an Xbox 360 4GB console without a HDD to utilize Campaign and Firefight matchmaking, which previously required a HDD. Andy Robinson

2012年2月10日星期五

Japanese 3DS sales crash in advance of pr

3DS sales plummeted in Japan during the week Nintendo announced plans to cut the portable's price by over a third later this month. Sales of Nintendo's portable were down from 31,826 units to 16,415 during the week ended July 31,福州装修, while PSP sales jumped by over a third to 36,659 units.Elsewhere, PS3 retained its slim lead over Wii, shifting 20,704 units to the Nintendo console's 18,232, Andriasang reports.Everyone's Rhythm Heaven for Wii came in at No.1 on the software chart for the second straight week, ahead of new entries Queen's Gate Spiral Chaos for PSP and Devil Survivor 2 for 3DS, while the PS3 versions of Operation Flash Point: Red River and Dungeon Siege 3 entered at No.11 and No.18 respectively.Weekly hardware sales (previous week) PSP: 36,659 (26,854)PS3: 20,704 (23,343)Wii: 18,232 (17,114)3DS: 16,415 (31,826)DSi LL: 5,267 (5,258)DSi: 4,福州装修公司,625 (4,921)Xbox 360: 1,616 (1,546)PS2: 1,594 (1,475)DS Lite: 138 (155)PSP go: 7 (14)Weekly software sales (lifetime) 01. Everyone's Rhythm Heaven (Wii, Nintendo) 81,938 (200,112) 02. Queen's Gate Spiral Chaos (PSP, Namco Bandai): 66,959 (New)03. Devil Survivor 2 (3DS, Atlus): 63,008 (New)04. Sengoku Basara Chronicle Heroes (PSP, Capcom): 22,520 (105,318) 05. Taiko Drum Master Portable DX (PSP, Namco Bandai): 21,915 (137,825) 06. Wii Sports Resort (Wii, Nintendo): 20,424 (441,889) 07. Jikkyou Powerful Pro Baseball 2011 (PS3, Konami): 19,703 (173,201) 08. Inazuma Eleven Strikers (Wii, Level 5): 18,941 (129,724) 09. Jikkyou Powerful Pro Baseball 2011 (PSP, Konami): 18,248 (118,653) 10. Hakuouki Reimeiroku Portable (PSP, Idea Factory): 16,414 (New) Tom Ivan

2012年2月8日星期三

Syndicate Release Set For February 21 In

Project Redlime [Untitled]News (3)PreviewsReviewVideosScreenshotsCheats and WalkthroughsProject Redlime [Untitled]News (3)PreviewsReviewVideosScreenshotsCheats and WalkthroughsProject Redlime [Untitled]News (3)PreviewsReviewVideosScreenshotsCheats and Walkthroughs Things are moving awfully fast for Syndicate now that people actually know for sure it's a thing. Electronic Arts announced Starbreeze Studios' work on "Project RedLime" years ago, but only confirmed this month that it revisits the classic cyberpunk series. And now there's a release date.Syndicate arrives in the U.S. on February 21, with a release in Europe following days later on February 23. Kudos to the developer and publisher for keeping a lid on the game for so long. EA will start showing it off to the press next month, so expect to hear more soon about how Starbreeze is applying its trademark touch to the series.Source: Kotaku

2012年2月7日星期二

League of Legends Ascend

By Jason Harper (Hhean), OnRPG MOBA ReporterWelcome summoners, to the patch v1.0.0.126 article for League of Legends, the game that just can’t seem to keep its evils sealed in a can. This patch includes minor tweaks to champion balance, a slight alteration to the Crystal Scar, and Xerath, The Magus Ascendant.Xerath is a long ranged nuker, a floating laser howitzer who’ll zap you long before he sees the whites in your eyes. Xerath stands in stark contrast to the string of recent melee characters, attacking from as far from an enemy as physically possible. If you enjoy similar long range powerhouses like Kog’Maw, Lux, or Nidalee, he may be your perfect cup of tea.Xerath’s defining ability is his Locus of Power [W], an activated mode that increases both his range and magic penetration, but at the cost of immobilizing him. This spell steroid alone is how he competes with other nukers, as when he is not in this siege mode, his damage and range are both unimpressive. You spend most of your time as Xerath buying time for this mode to come off cooldown, and then proceeding to bombard the enemy from as far away as possible.Oh boy does he have some great tools for doing exactly that, too. His most commonly used poke is going to be Arcanopulse [Q], a low cost, low cooldown, low damage skillshot that bypasses minions. Taken as is, this ability is underwhelming, but enhanced by Locus of Power, this thing can hit people before they can even see you. This is a skill shot with a range comparable to Nidalee's Javelin Toss, but with an instant travel time and a two second cooldown.The other way of enhancing this ability is through the use of Spell Chains [E], a targeted ability that marks the target for a few seconds. If you hit an enemy with any spell at your disposal, it’ll consume the mark and stun the enemy for 1.5 seconds, in the same manner as Brand. This can make the Spell Chains + Arcanopulse combination a nice harassing tool that prevents any trades, and also acts as an escape during a gank.While most of Xerath’s time is spent grinding down his enemy’s health at range, once you think an enemy’s health has gotten low enough for them to be shelled into oblivion, it’s time to wheel out his full spell combo. The most damaging sequence in Xerath’s arsenal is to sit as far back as possible, activate Locus of Power, tap them with Mage Chains, slam them with the first shot of Arcane Barrage [R], then go to town on them with an Arcanopulse, and the remaining two shots of Arcane Barrage while they're still rendered useless by the stun triggered from Mage Chains. If they're still living, pop off another Arcanopulse for good measure. The cooldown is short enough that it is usually ready to fire again after you’re done pounding your enemies with his ultimate.It’s worth noting that he barely sacrifices any range in order to pull off this full combo, so it is always in Xerath’s best interests to be as far away from the enemy as possible, especially if you’re trying to make use of Locus of Power. Nuking the enemy long before they get in range of you, and from over half health can be an extremely satisfying stunt to pull off.The trade off here though is that in order for his main combo to do its maximum damage, you must be in Locus of Power, and therefore immobile. The reason Locus of Power is so important from a damage perspective is due to the number of hits Xerath has to do in order to rack up a decent amount of damage on an enemy. Each and every one of the spells he’s spewing forth are being mitigated by magic resistance individually, so an enemy gets far greater returns from MR against Xerath than almost any other mage in the game, because he has to perform five to six spells to do the same damage that other nukers get done in three.The reason this is a real problem is because using Locus of Power at the wrong time will get you killed. Much like every other mage in the game, Xerath has to carefully control his spacing in order to zone aggressive enemies out, rather than make use of escape abilities to simply hop out of trouble’s way. Locus of Power forfeits this control completely, allowing enemies to easily close ground and murder you until you die from it. You really can only use the ability when your normal, non-enhanced moves are already out of range. At that point, you are likely far enough away to consider immobilizing yourself. Otherwise, stay mobile and leave it well alone until you can get some distance on the enemy.Take a level in Arcanopulse at level 1. Max it out first, since it’s your only early game poke. Mage Chains or Locus of Power both are viable choices for level 2. If you think it’s safe to get inside the enemy's range, or they are a melee character, then go for Mage Chains. If you think the enemy is too dangerous to deal with, then hang back and pick up Locus of Power to snipe them from extreme range. Level 3 should let you grab the one you missed. Locus of Power should be your second to max, to both mitigate the magic resist that floats around later on in the game, and also allow you to more reliably increase you range.For items, you're looking at a fairly stock mage set up, with a few tweaks here and there. Your starting load out is going to be boots and three health potions against most opponents, but Doran's Ring or Cloth Armour with five health potions are also good items against certain mid lane match ups. Doran’s Ring is usually better when you feel you’re going to destroy your lane opponent, so you won’t need the regeneration from any potions. The cloth armour is if you happen to go against a physical damage dealer. If you're heading out in Dominion, I like to start with boots, Blasting Wand, two health potions and two mana potions. The Blasting Wand gets you more early damage than going for a Prospector's Ring, and the survivability it offers makes no difference to Xerath, who is dead when someone gets in range anyway. It also has the final perk of letting you rush something useful very quickly.His mid and late game builds need to go very heavy on ability power (which both enhances his offense and defense due to his passive), but tempered by enough cooldown reduction to get his ultimate off more often. You should have access to your full strength at nearly any time with this end game build. Deathfire Grasp and Morello’s Evil Tome are both good picks on him, mostly because they build from the Fiendish Codex, which gives him everything he needs at a cost efficient price. I’d avoid going for both though. Once you have one of them, and a few Doran’s Rings (or not if you’re in Dominion) in hand, you’re going to be heading straight for a Deathcap for mega damage. After that is usually situational picks - Zhonya’s Hourglass isn’t bad if you’re being rushed down and murdered by physical damage dealers, Rylai’s Crystal Sceptre will allow you more time before enemies get in close, and Void Staff helps against that horrible magic resistance that can cripple his damage output. As an aside, I usually don’t mention boots because they should change greatly from match to match, but you should avoid the recommended Ionian boots. He really needs that spell penetration from the sorcerer’s shoes more than the cooldown reduction at the stage in the match you’re usually buying boots, and he usually won’t wind up with a Void Staff until much later on, so that is the only magic penetration he’ll have for some time.Go with a 9/0/21 mastery set up; it won't do you wrong. His most important runes are magic penetration marks. The rest is really up to playstyle and preference. I’ve been rolling out with mana regeneration seals with ability power glyphs and quintessences, but you could easily use cooldown, magic resist, health regeneration, flat health or anything else that’s useful for a mage.I’m not fond of Xerath. I certainly warmed to him the more I played him, and he’s been a wonderful change of pace from the endless stream of melee. However, he’s also very clunky to play. The casting time on his Locus of Power feels a bit too long, and really can break up the flow of combat. I found myself cursing at the character for some time before I worked out that he almost has a minimum range to his attacks.My biggest annoyance I had while learning him though is you can’t know the range on his Locus of Power enhanced spells until you are actually in that mode, which is too late because you then can’t move to compensate for misjudged distances. What he really needs is a form of ‘ghost’ extension on his skillshots to show you how far they would travel if he was in siege mode. That one gripe I have with him would make both his learning curve that much easier, and for players to more reliably hit at his absolute maximum ranges, which is where he’s at his most effective.I do think his damage is slightly on the low side, but that’s an understandable trade off given the extremely long distances that he can not only hit from, but unleash his most damaging combo. His utility is also a bit limited, but still on par with other nukers like Brand and Malzahar. I can’t get a full read on how good this guy is though after only a few days of play, as I really struggled with him, and found screwing up his positional game to be incredibly unforgiving. I don’t think he’s bad by any margin, but he does have a very frustrating, punishingly brutal skill curve filled with many unnecessary deaths.Outside of Xerath, this patch leaves me little to talk about. All of the changes are very minor tweaks, hardly game changing in any significant fashion. The gold rate reduction on summoner’s rift means end game character aren’t quite so frustrating to deal with, which is a very nice change. They also have a few token nerfs to some of the games currently problematic characters. Not much of a change really though, and hardly enough for them to suddenly be made garbage by these minor tinkerings.To discuss some of the changes yourselves, post in the massive League of Legends thread in the free to play MMOs section. If you haven't tried League of Legends yet, you're missing out.

2012年2月6日星期一

Devs discuss Journey at Comic Con - video

Jenova Chen and Kelle Santiago of Flower developer thatgamecompany discuss their next game, Journey, in the highlight reel from Comic Con below.You get to see some concept art and how the whole idea of running around in the desert started out. thatgamecompany has confirmed that a beta for its upcoming PSN game is on the way. No details other than its confirmation were offered. The video also features talks from other indie PSN developers Mike Burns, President of Fuel Entertainment (Sideway), Ulf Anderson, Overkill Software & Co-Creator of Payday, and Vander Caballero, Creative Director of Minority, Inc. (Papo & Yo).

2012年2月3日星期五

MGS Peace Walker HD gets 4-player co-op

Hideo Kojima has confirmed that Metal Gear Solid Peace Walker HD will support four player online co-op on PS3 and Xbox 360. The Metal Gear creator published a picture of the game running on four screens earlier today - whether it'll support split-screen isn't clear - and also reiterated that the title will run at 60 frames per second."Final co-op on "MGS PW" HD collection. By using infrastructure mode connection (via PlayStation Network/XBOX Live)," he said on Twitter. "4 people can co-op and it is 60 frames. During loading, characters' dialogues pop up at random."The game's set to arrive this November as part of the Metal Gear Solid HD Collection, which will also feature updated versions of PS2-era titles Metal Gear Solid 2 and 3.Back in June, publisher Konami released a short video showing off Peace Walker HD in action. Tom Ivan

2012年2月2日星期四

Battlefield 3 Caspian Border PC Hands On

Battlefield 3News (54)Previews (17)ReviewVideos (37)Screenshots (24)Cheats and WalkthroughsBattlefield 3News (50)Previews (17)ReviewVideos (35)Screenshots (24)Cheats and WalkthroughsBattlefield 3News (60)Previews (17)ReviewVideos (39)Screenshots (24)Cheats and Walkthroughs The Battlefield 3 Multiplayer Beta has been going strong, and while players have been limited to only the "Operation Metro" map, PCgamers got to test out a new battle ground -"Caspian Border." This PC-only map is exactly what gamers have been asking for. It's big enough for 64 player matches and includes the vehicles that the Battlefield series is known for. Check out our gameplay video for "Caspian Border" below. Battlefield 3 Beta "Caspian Border Map" Gameplay Video »

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