2011年11月30日星期三

G4 University Your Complete Guide To Lan

G4 University Week has concluded its courses, but thanks to the magic of the internet, you can attend anytime you want. We've put together a full guide to all of the G4U content right after the break, so if you happened to miss anything, you can find it below. So get out there, get educated, and get a job!School Guides Singapore-MIT GAMBIT Game Lab in Boston The Gnomon Workshop The Guildhall at SMU University of Utah's Engineering Arts and Entertainment Program Northeastern UniversityHow To Become A... Video Game Producer Video Game Journalist Community Manager Video Game Artist Video Game Tester eSports CommentatorG4 University Professors: Job Advice From... Irrational Games' Ken Levine Adam Sessler from G4tv and X-Play Dr. Ray Muzyka and Dr. Greg Zeschuk from BioWare Professor Mike Capps from Epic Universal Interactive Executive Producer Pete Wanat Portalarium Founder Richard GarriottFrom The Professionals: Working As A... Concept Artist at Bethesda Softworks Writer at Blizzard Entertainment Composer from Video Game Composer Inon Zur Voice Actor on BioShock Infinite from Actors Courtnee Draper and Troy Baker Guerrilla Games Development Studio Senior Game Tester on Gears of War 3 Lead Character Artist at BioWare Associate Producer on God of War 3 Level Designer at Kaos Studios Sound Designer at Kaos Studios Associate Designer at Pandemic Studios Associate Producer at Harmonix Motion Capture TechnicianPutting It All To Use G4 University's Resource Guide Where To Apply For A Job

Hackers steal 20k logins from Star Wars G

A hacking group has stolen 21,000 email addresses and 23,000 passwords from a Star Wars Galaxies fansite and published them online. SWGalaxies.net was targeted by ObSec, a small hacking collective with apparent sympathies for hacktivist groups LulzSec and AntiSec, Venturebeat reports.Jeff Moeller, editor of site owner LFNetwork, said SWGalaxies.net isn't actively maintained any more.Todd Feinman, chief executive of data protection firm Identity Finder, told VB: "It's unfortunate. It must be so frustrating for someone to see their passwords online, given the amount of online sign-ups we have to do. Passwords are a digital identity and password reuse is a serious problem that could lead toward identity fraud."Sony Online Entertainment and LucasArts are to pull the plug on the Star Wars Galaxies servers on December 15, the companies announced in June. Tom Ivan

PSN to be Fully Restored by the End of

Sony just sent out a quick update letting customers know that "all PlayStation Network services" should be back up and running by the end of today, June 2. That's for everywhere except Japan, Hong Kong and Korea, that is. [Sony]

2011年11月29日星期二

Call Of Duty XP Modern Warfare 3 Tourname

Call of Duty: Modern Warfare 3News (60)Previews (9)ReviewVideos (30)Screenshots (14)Cheats and WalkthroughsCall of Duty: Modern Warfare 3News (60)Previews (9)ReviewVideos (29)Screenshots (14)Cheats and WalkthroughsCall of Duty: Modern Warfare 3News (59)Previews (9)ReviewVideos (29)Screenshots (14)Cheats and Walkthroughs Call of Duty XP Modern Warfare 3 Tournament Finals have begun. Gamers are competing in MW3's multiplayer mode for a prize of $1 million dollars. The top CoD players have been competing in a 32-team, single elimination tournament. Find out which squad will take it all.

CoD-style development 'has been huge' for

Although the Need for Speed games have still been coming in thick and fast lately, Black Box has actually been working on new entry The Run for a number of years. In an interview with CVG EA Black Box's Jason DeLong, who is also senior producer on The Run, was asked how important breaking out of the yearly cycle was to the development team.He replied by calling the move a huge step that allows Black Box to take the necessary steps to ensure The Run is the highest quality product it can be."It was huge for us and I think that was the great thing the company recognised, Black Box was doing Need for Speed year over year between Underground, Underground 2, Most Wanted and so on," he said."At a certain point when you have to put these games out year after year you don't have time to reinvest in yourself, neither in your team or your technology," he explained.DeLong went on to praise EA for recognising that the extra time is a necessity by adopting "a split studio development, similar to what Activision did with Call of Duty and Treyarch and Infinity Ward".In the same interview DeLong also said he believes that the decline in the racing game genre were not helped by 'innovations'. Tamoor Hussain

Torchlight 2 X-Play Gameplay Preview

Torchlight 2News (3)Previews (3)ReviewVideos (7)ScreenshotsCheats and Walkthroughs Torchlight 2News (3)Previews (3)ReviewVideos (7)ScreenshotsCheats and Walkthroughs Torchlight 2 Gameplay Preview » Torchlight 2 looks to fix all the problems that fans had with the first game. Runic President Travis Baldree recently showed our Blair Herter the new multiplayer and the new outdoor environments while insisting it will remain $20.Torchlight 2 comes out later this year.

US Nintendo downloads Let's Golf 3D

This week's US Nintendo downloads list is out and at the top of the menu is a mean game of golf. Gameloft's Let's Golf is clearly a shot at Camelot Software and Sony's Hot Shots Golf (aka Everybody's Golf) - a cartoony, anime-style golf game with over 100 courses and plenty of charm - and it's actually pretty good. Nothing else leaps out at us, but the full list is below. Hit the source link for more info and trailers.Nintendo eShopLet's Golf 3D - Choose from eight customizable characters and play in exotic locations, including the Mayan jungle and a winter wonderland. The 3D visuals will let you view your ball's trajectory like never before. (For Nintendo 3DS)Virtual ConsoleBrawl Brothers - Rick and Doug know all the moves, from martial arts to pro wrestling throws, and they don't hesitate to use them. You really don't want to mess with them! (For Wii)WiiWareBurn the Rope - Try to burn as much of the rope as possible in each level. But there's a catch: The fire only burns upward, so you must rotate the levels to keep your flame alive. (For Wii) Also new this week:GO Series: Portable Shrine Wars (Nintendo eShop / Nintendo DSiWare)Oscar's World Tour (Nintendo eShop / Nintendo DSiWare)My Australian Farm (Nintendo eShop / Nintendo DSiWare)

XBOX CHART Call of Juarez The Cartel is

Echoing its performance on the PlayStation 3 chart, Call of Juarez: The Cartel holds the No.1 spot on the official UK Xbox 360 sales chart. Dirt 3 and LA Noire are also non-movers, at No.2 and No.3 respectively, while FIFA 11 and UFC Personal Trainer round off the top five.Cars 2 and Zumba Fitness take the next two places, followed by Call of Duty: Black Ops, Harry Potter: The Deathly Hallows Part 2 and Brink.GfK/Chart-Track Xbox 360 Top 10 (week ending July 30):01. Call of Juarez: The Cartel (Ubisoft)02. Dirt 3 (Codemasters) 03. LA Noire (Take 2)04. FIFA 11 (EA) 05. UFC Fitness Trainer (EA) 06. Cars 2 (Disney)07. Zumba Fitness (505 Games)08. Call of Duty: Black Ops (Activision)09. Harry Potter: The Deathly Hallows Part 2 (EA)10. Brink (Bethesda)Check out the official UK All Formats games chart here.Leisure software charts compiled by Chart Track, (C)2011 UKIE Ltd

2011年11月28日星期一

Red Dead Redemption 'Myths & Mavericks' s

Rockstar has released new screenshots of Red Dead Redemtion's upcoming free download content, the Myths and Mavericks Bonus Pack. As Rockstar explained in its original announcement: "The Myths and Mavericks Bonus Pack will feature new fan-favorite multiplayer characters by popular demand (including a certain grizzled ol' gunslinger as pictured above) as well as new multiplayer locations for players of Deathmatch, Grab the Bag, Gang matches and other popular online modes to get busy in."A full list of the content is through here.Rockstar says the free DLC, headed to both PSN and Xbox Live on September 13, comes "as a show of appreciation for the awesome long-term support for the game's multiplayer modes since its release in 2010". Mike Jackson

Vita hailed 'easiest PlayStation platform

PlayStation Vita is the easiest ever Sony platform to developer for, reckons the man behind Sony Liverpool's WipEout 2048. Speaking in the latest issue of Edge - which is with subscribers now - game director Stuart Tilley claimed his team has been able to get the handheld racer up and running "a lot quicker" than on platforms its worked on previously, which includes PS3 and PSP."I think of all the PlayStations I've worked on, which is actually all of them, it's the easiest one to work with," he told the mag. "The guys have given us a really good set of tools, allowing us to get up and running a lot quicker than we have previously, which is really good. "We had a smaller team at the back end of last year that got working straight away on the game stuff rather than too much of the underlying tech, which allows us to really start getting the game in your hands as soon as possible."The news will likely be welcomed by developers that infamously struggled to get to grips with PlayStation 3's more challenging architecture at launch.Another hurdle removed for developers is the cost of Vita dev kits, which come in at a fraction of the price of the PSP's.For the full interview buy Edge online and have it delivered to your door and see the latest WipEout 2048 trailer and screenshots for more Vita goodness. Andy Robinson

Early Access Tiara Concerto

It feels like each of the games shown at the Gamania Gameshow last week held a strength that made it unique from the others. In the case of Tiara Concerto the defining factor is its animation quality. This game plays well, but each action and reaction from foes and players alike just comes out seamlessly. For anyone familiar with Skies of Arcadia or the Tales of Series, this game will throw you into massive nostalgic shock due to the gameplay style, driven storyline, and air pirate theme coming together. But great animation, pretty outfits, and nostalgia isn't enough to compete in the MMO market so I'll start with the core mechanics and build up to why Gamania is so confident in this game heading stateside.Tiara Concerto bases its character selection on a system of 3-3-2. 3 races, 3 classes, and 2 weapon types per class. This basically leads to 18 potential ways to build yourself as each race provides passives and skill variations and each weapon unlocks new ways to each class.Beast: The beast race is hardier than the others. With higher physical attack power and defensive stats, they are right at home on the front line as any class. What they lack in magic ability they make up with additional combos to help keep foes stunned longer from range.Elves: The elves are the opposite of the beasts in every way, both shorter in stature and extremely vulnerable to taking any kind of damage. It's usually unwise to use any of their melee range abilities unless you are extremely confident in your ability to block and counter an enemy. Their magical abilities are top notch and make devastating use of long charge attacks skills.Humans: Humans are balanced, neither specializing in defense or over the top magical prowess. However their unique execution of skills and freedom to excel on both the front and backline allow them to skill spam like no other and compete quite well with their racial counterparts.Performer: The tank class. They can utilize two-handed swords for maximum offensive power or polearms for long range attacks and skillful aoes.Composer: Composers are mid to long range fighters. They can excel at long range with charged shots from their twin guns or get more personal with the gun blade. Their agility and resistance to critical strikes make them surprisingly resilient in intense boss battles.Tuner: Tuners are the mage/cleric classes, utilizing Harmony and Chord skills to utilize the elements of fire, earth, water, and wind to support their team. They pack the greatest punch in combat but can die just as quickly under the care of an unskilled player. Utilizing your racial specialization to its fullest is key to unlocking the ultimate potential of this class.Tiara Concerto couldn't claim to be a true pirate MMO without an extensive exploration system on its world map. There are constant treasures abound for the keen eye to discover, including musical instruments that can unlock hidden dungeons or even alter currently unlocked dungeons to include new more powerful monsters, challenges, and even storyline. Once inside a dungeon the game changes drastically from an open world sandbox exploration game to a heavily story driven game with missions to accomplish and fast-paced action combat galore.Tiara Concerto uses its beautiful animations to the fullest with the action and reaction system. Every attack, whether done by a player or enemy, features a clear animation signaling the strength and type of attack being prepared. Some AI will actually dodge away or attempt to interrupt your attack, so you better believe you need to be just as active and aggressive to stand a chance. Players can crouch, jump, block, counter, and use various dodge oriented skills to their advantage to escape from enemy attacks. The type of escapes vary from class to class with performers utilizing powerful knock backs and defensive stances, composers using lunging pistol shots, and tuners using snares and long range teleporting. Producer Gabriel Pang even suggested that if they can iron out some of the roughness of dodging skills, they might even introduce platforming challenges into the game such as skillfully jumping and ducking across ropes to board an enemy pirate ship.Although the obvious reason of learning these escape tricks is in order to stay alive, a note gauge system will further reward players for their style. As your gauge increases, you gain access to more powerful Sforzando attacks that will really cut through the most daunting of foes. Though the difficulty of actually building up to the level that Sforzandos unlock means you will likely only utilize them on key moments of the storyline when death is certain without them. Another reason to care about style points is that each individual member of the team will be graded at the end of successfully completing a mission. Those who contributed the most towards the musical gauge will receive higher grades and greater potential rewards, with a bit of luck.Another system in place that really lets players cut loose is the Accent State. Though I'm not entirely sure of the details involved with unlocking this mode, when the little pink haired girl from the trailer sings, your character goes wild. All cooldowns are removed, channeling time increases, and the game is broken down into a spam fest of how many skills you can get off in rapid succession and still duck away from the boss in one piece.Combat intricacies aside, Tiara Concerto further mixes up the medley with mission based objectives beyond kill X and walk to Y. I feel like they haven't quite developed them to the point that this is game changing, but it was still nice to be barraged by endless pirates until destroying their side cannons or infiltrate a pirate ship and search for hostages between decks. Too many MMOs up till now have relied on flat boring maps and Tiara Concerto really adds depth and realism to its flying pirate ships.Very much to the North American press' dismay, PvP was not yet ready at the time of the gameshow. This became even more painful after we learned that they are planning an airship capture the flag mode as well as the standard PvP deathmatch. Many of the skills in this game seem built for PvP and, if done well, PvP could be the difference between Tiara being a success and being a blockbuster title in the western market.Overall this game felt like one of the more solid and complete games showcased at Gamania's Gameshow. My few gripes though must be known as this game has so much potential that I don't want wasted. The deep focus on animation sometimes slows combat down a bit, and you find yourself unable to force your character to react to enemy attacks that should have been dodgeable. I also felt like the game was a bit too casual friendly for an action game, and I would like to see more rhythm actions included in long channeling skills. A game built around a musical theme and not having an element of rhythm based skill charging just seems silly. It was also a bit ridiculous that some performer attacks would launch you straight behind you into your blind spot if you had targeted your foe prior to using the ability. If they make animations cancelable and actions like defending and jumping more responsive, this will be an action game worth counting down for when beta is announced.

2011年11月27日星期日

MS New dashboard not just for Kinect use

Although clearly conceptualised with Kinect in mind, this autumn's redesigned Xbox 360 dashboard update will improve the experience for regular controller users too, Microsoft has said. That's according to Xbox Live's senior director Jose Pinero, who told CVG in a recent interview the new backend is a "happy medium" of motion sensor and controller functionality.Asked if the new Dashboard will improve the Xbox experience for controller-only users, Pinero replied:"Yes. Anecdotally, before I came here I was showing it to my wife and she was like, 'oh, that's a lot easier'. We can't make it too easy for people, so we made it easier for someone who's not a gamer or a tech enthusiast and then it'll be easier for the gamer too."He added: "I think it's a pretty happy medium and that's been our goal since the launch of Kinect, to make sure we're creating great content like Star Wars, Sports and great family content, but also making sure we're not losing the Gears of War, Halo and Call of Duty fans that really built the Xbox brand."So making sure we've got great content for both audiences in a combined platform is a big challenge. I think the new dashboard is still super-fast to navigate around."Microsoft's official philosophy for the new dash is "all the entertainment you want, with the people you care about, made easy." See it in action here. Andy Robinson

Shrek and other DreamWorks characters go

DreamWorks and Activision have announced DreamWorks Super Star Kartz, a racing game staring DreamWorks characterz such az Shrek that, we're sure, will be NOTHINGZ like Mario Kart. At allz. Nopez. 14 characters from DreamWorks' movies Shrek, Madagascar, How To Train Your Dragon and Monsters Vs. Aliens will turn up for arcade races in which you'll be able to "speed, jump, power-up and boost" through karting courses no doubt based on environments from the films. It'll also have stunts, weapons and "hilarious" commentary from Madagascar lemur King Julien. Battle, Circuit and Time Trial modes will feature, along with four-player split-screen multiplayer "on consoles". There's no mention of online play or any multiplayer for handhelds, which is worrying.DreamWorks Super Star Kartz, with a 'z' because they didn't get the memo about random 'z's in titles not being cool anymore, will be out 'this holiday season' for DS, 3DS, Wii, Xbox and PS3. Mike Jackson

Uncharted 3 gameplay video extends airpor

If you're taking life seriously you should have already seen the incredible Uncharted 3 campaign demo Sony showed at Gamescom recently. Now we have a video that shows what happens next. Naughty Dog has released another direct-feed video that extends the awesome airport action scene in which Drake boards a cargo plane and things don't go quite to plan. You get the last two minutes leading up to where the previous video ended, and then a further two minutes of action showing more of the Gamescom demo. The game's out Novevember 1 in US, November 2 in EU. Mike Jackson

2011年11月25日星期五

Nintendo sued over Wii Remote technology

Nintendo has been sued by technology firm ThinkOptic for allegedly knowingly infringing on one of its patents. The patent in question manages to make the Wii Remote sound like the dullest object in the world. It describes "electronic equipment for handheld vision based absolute pointing system". ThinkOptic claims Nintendo knew (or should have known) ahead of time that it would be infringing on the patent with the release of the Wii.Two other patents are also mentioned in the case, one describing a "Handheld Device for Handheld Vision Based Absolute Pointing System" and another outlining a "Handheld Vision Based Absolute Pointing System".With the above in mind, ThinkOptic has claimed that Wii U will also infringe on its patents.It's not been a good morning for Nintendo, particularly if rumours of troubled Wii U development prove to be true. Tom Pakinkis

Warhammer 40,000 Space Marine trailer inv

THQ has sent over a new trailer for Warhammer 40,000: Space Marine, the upcoming third-person shooter developed by Dawn of War and Company of Heroes studio Relic.Space Marine stars Captain Titus, who has to defend the Imperial Forge World from an Ork invasion force.Since the planet manufactures the weaponry and vehicles wielded by your soldiers, it's the key to winning the war against the Ork army. Check out the last Warhammer 40,000: Space Marine gameplay video for more.

Halo 4 is first in the 'Reclaimer Trilogy

343 Industry remained expectedly tight-lipped on Halo 4 details at the Halo 4 panel at PAX this weekend, but did reveal that Halo 4 will be the first game in a so-called 'Reclaimer Trilogy'. Details are scarce, but speaking at the presentation, 343 Industries' Frank O'Connor did reveal: "This trilogy is a direct continuation to the events in Halo 3. It will deal with the fate of John and the fate of Cortana."A 'Reclaimer', according to sites that love Halo more than life, is someone who's in charge of activating a Halo super-weapon. Speculate over that if you will. O'Connor also promised that players are "definitely going to have the opportunity to dive deeper into John's (Master Chief's) mind in this trilogy," hinting at a heavier focus on narrative this time around. 343 released a new Halo 4 video today showing off some of the dark and mysterious concept art work for the new game. Well worth a look. Mike Jackson

2011年11月24日星期四

Devs discuss Journey at Comic Con - video

Jenova Chen and Kelle Santiago of Flower developer thatgamecompany discuss their next game, Journey, in the highlight reel from Comic Con below.You get to see some concept art and how the whole idea of running around in the desert started out. thatgamecompany has confirmed that a beta for its upcoming PSN game is on the way. No details other than its confirmation were offered. The video also features talks from other indie PSN developers Mike Burns, President of Fuel Entertainment (Sideway), Ulf Anderson, Overkill Software & Co-Creator of Payday, and Vander Caballero, Creative Director of Minority, Inc. (Papo & Yo).

Batman Arkham City - Joker's Carnival DL

Tesco is offering an exclusive Joker's Carnival Challenge Map to customers who pre-order Batman: Arkham City. Here's the official description of the DLC: "Are you brave enough to step into the Joker's house of fun? Can you defeat armies of deranged killers in a fight to the finish, hosted by the clown prince of crime in a twisted game show where the only prize is survival?"Tesco says those who pre-order the game will receive a code to unlock the content within two business days after their order ships.Yesterday, Microsoft revealed a very cool-looking Batman: Arkham City themed Xbox 360.The latest two batches of Arkham City screens have shown off Penguin's museum and Mr Freeze. Tom Ivan

Enter Our Dead Rising 2 Epic Giveaway!

Today's Epic Giveaway for Epictober is a shout-out to all the zombie hunters out there! We bring you the DeadRising 2 Epictober prize that featues a Dead Rising 2 Chuck leather jacket so you can look just like everyone's favorite zombie killer. This prize also includes the Dead Rising 2 Zombrex Edition, a limited edition figurine and a poker set!Enter now at our Epictober site and good luck!

2011年11月23日星期三

Star Wars TOR, Should I be Excited

The job classes on the other hand are satisfactory for me since most of them are the classes that I expected in a Star Wars game. What I really want to see is how they fare in actual combat since BioWare is boasting that they are trying to make your character look and feel as an action star from a Star Wars movie would. Would my Jedi knight fight with the acrobatic dexterity that has often left my mouth agape whenever I watch Jedi battles? Would I be able to see the smuggler in all his/her gun slinging glory?。

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We then have BioWare making the newest Star Wars MMO. Should we then be excited? Hell yeah we should.。

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Aside from wanting to see how BioWare would pull this off, I actually love some of the features that BioWare has included in TOR. The most noteworthy for me is the space combat. I actually liked the route BioWare went with on this one. As a big Rogue Squadron fan, I really expected space combat in TOR to have the same intensity as I experienced in that old PC game. With the video I saw during E3 I felt that rush and I love the sheer beauty the space combat has. I also liked how BioWare expected that space combat could be tedious and that not all players would love to keep on shooting down ships so they made space combat as an optional “mini-game” for players.。

One of main reasons why my excitement is greater for TOR is that BioWare is the one developing the game. Who would be better suited to create a new Star Wars game than the company who brought us one of the most memorable Star Wars game in history? Of course a lot of people who have been paying attention to BioWare would know that the company is treading on unknown territory because this will be their first actual attempt in the MMO genre. I myself have that nagging apprehension ever since I heard they’d be handling the reins on this one.。

And now we have another Star Wars game coming out, and this time it’s another MMORPG. Now the question is, should we be really excited for this? Would it mean that we have to suffer through another Star Wars MMO?。

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By: Vincent Haoson, OnRPG Journalist。

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BioWare is known to create tons of great story-driven games. And seeing that the genre they’re going into rarely cares for storyline- we are left to wonder what would BioWare do with SWTOR? In fact, we’re left to wonder how they will incorporate storytelling into a genre that throws away stories because it’s too darn hard to maintain a flowing storyline. We then hear BioWare promising that every player would get their own story in TOR! No company would even dare to deliver that, including Blizzard, since most of the MMOs that have a player story comes from RP-ing or players who have the gift of wordsmithing.。

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It goes without saying that the Star Wars franchise is the most overused name in the video game industry. Time and time again we’ve been given Star Wars games (and spinoffs) that have been bearable to downright bad. Of course there have been different attempts to incorporate the Star Wars universe into something that’s playable, since the universe itself is well suited to be made into a very immersive game- it’s just that there are only a few Star Wars titles that were any good.。

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As a person who is looking for the next MMO to spend both my money and time on, I’m pretty psyched for TOR. I trust BioWare enough to be able to deliver a lot of their promises. With my experience in their games such as KotoR, Mass Effect, Mass Effect 2 and Dragon Age Origins I think that my trust is well founded that they would make TOR into a great Star Wars game. Though of course I still have my doubts and concerns but I’m giving Bioware the benefit of the doubt after they proved time and。

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I personally want to see how BioWare will try and deliver their promise. The company has proven time and time again that they can really spin a good tale, and I want to see them try and apply their magic into the MMO scene. If they are able to do this perfectly, I’m seeing that this is the biggest push the MMO industry, which has been stagnating lately, needs.。

I always believed that a game company that knows how to take care of its community knows what it is doing, and BioWare has been known to foster a great community even before the TOR project.。

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But rest assured if I’m disappointed in this game, my review will be far more spiteful than a death by Force choking!。

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In fairness to Star Wars Galaxies (the first Star Wars MMO), the game had a lot of potential. The game gave us the options and choices we don’t normally have in any Star Wars game. However, as the game progressed, certain decisions by the company that handled the game (I won’t be dropping the name of that company because it’s pretty obvious who it is) ruined it for the players. Of course I still acknowledge the dedication the game’s remaining player base has, but even Lucas had to pull the plug of SWG for TOR.。

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Now, I’m not much of a hardcore Star Wars fan. I loved episodes 4-6 while taking episodes 1-3 with a grain of salt. I’ve never immersed myself in the novels but I have had the experience of playing through a lot of the Star Wars games and even researched some notable characters in the Star Wars universe (Mace Windu fan right here). If you mention any game related to Star Wars figurative ears would perk up in excitement. I am glad that my enthusiasm for Star Wars games has not dissipated through the years- but with TOR, I’m more excited than usual.。

The other thing that made me excited for TOR is the dedication of the people backing the game. The TOR community is huge even if the game is still under development. As a person who has had experience both as a player and as someone behind the operations of an MMO, the lifeblood of any online game is its community, and TOR indeed has that, in spades.  Speaking of the community, BioWare even has a special pre-launch guild program to bolster TOR’s guilds.。

 

DICE No shooting civilians in Battlefiel

DICE has confirmed that Battlefield 3 players won't be able to shoot civilians. Speaking to RockPaperShotgun, executive producer Patrick Bach said the decision was made because the studio didn't want the game to become the subject of controversy."If you put the player in front of a choice where they can do good things or bad things, they will do bad things, go dark side - because people think it's cool to be naughty, they won't be caught," he explained."In a game where it's more authentic, when you have a gun in your hand and a child in front of you what would happen? Well the player would probably shoot that child. We would be the ones to be blamed. We have to build our experiences so we don't put the player in experiences where they can do bad things."Me personally, I'm trying to stay away from civilians in games like BF because I think people will do bad," Bach added. "I don't want to see videos on the internet where people shoot civilians. That's something I will sanitise by removing that feature from the game "We are trying to do something that is more mature. Mature not being gore - some people confuse the two. That's childish actually, to want more blood."DICE revealed last week that Battlefield 3 will support 24 players across all platforms in its Team Deathmatch mode, which won't feature vehicles. Tom Ivan

Modern Warfare 3 art shows new locations

Activision has released a new batch of Modern Warfare 3 artwork ahead of the game's big multiplayer reveal at the Call of Duty XP event this weekend. The nine shots show a range of locations, from the now familiar New York harbour battle scene to new shanty town and jungle locations.Earlier this week it was confirmed that Modern Warfare 3 will make use of Valve's full Steamworks feature set.Check out everything you missed from the trailer for the game's new multiplayer mode in this Modern Warfare 3 Spec-Ops under the microscope video feature. Tom Ivan

2011年11月22日星期二

US Nintendo downloads Pac-Man

There's something for everyone to download from the 3DS eShop today, especially if you're one of those fabled 3DS Ambassadors. If you are, there are 10 free NES games waiting for you in cyber space. They are: Metroid, Open Tournament Golf, Wrecking Crew, Yoshi, Zelda II: The Adventure of Link, Super Mario Bros., Donkey Kong Jr., Balloon Fight, Ice Climber and The Legend of Zelda. They're a little tucked away though - here's a guide on how to find and download them.If you're not an Ambassador, then you should think about grabbing Pac Man. It's the Game Boy version, which is a small shame, but it's still a classic. Here's the full list:Nintendo eShopPAC-MAN - PAC-MAN has arrived on the Nintendo 3DS system. Navigate through mazes and eat Power Dots while simultaneously avoiding the Ghosts. See how many mazes you can clear before losing all your lives. (For Nintendo 3DS)WiiWareTrenches Generals - Command Royal British Expeditionary Forces as the defender of the free world. Your troops must take to the field to defend your bunker and use trenches located on the battlefield to hold their ground. (For Wii)Nintendo eShop / Nintendo DSiWareHouse M.D. - Blue Meanie - When an abrasive chef's body turns blue, you must join Dr. Gregory House and his team to track down the correct diagnosis by interviewing and examining the patient, running lab tests and even performing surgery. (For Nintendo 3DS / Nintendo DSi)Nintendo 3DS AmbassadorsIt's the day Nintendo 3DS Ambassadors have been waiting for! Find out how to download your 10 free NES Virtual Console games. (For Nintendo 3DS)Also new this week: GO Series Fishing Resort (Nintendo eShop / Nintendo DSiWare)Screenshots, trailers and info are through the link below. Mike Jackson

Argo Online Steampunk VS Hippies

By Remko Molenaar (Proxzor), OnRPG journalistA world shattered by Seperstis, the World War 4 in the 23rd century. Not only complete cities and landscapes have been destroyed, even whole continents have been reformed. But two races rise in these ashes and rebuild their civilization in this post-apocalyptical world according to their different philosophies of life. Now the battle for control of Earth rests in the hands of the steampunk Noblian and the mystical tribe Floresslah. Which one would you chose? Do you see the future of mankind in the evolution of technologies or in the symbiosis with nature? It is one of the most important decisions a human has to make. Enter the next generation MMORPG, ARGO Online, and fight for your belief. When I first got into the game I was amazed by the story. Unlike other MMORPG’s that tell/show the story, Argo offers you a cinematic about what happened in the past between the two factions. This helped immerse me into the reality of cataclysm of the Seperstis War. After seeing this beautiful cinematic it was time to choose the faction I wanted to play for and to create my character. I chose Floresslah. After this I could choose my class and customize my character. There are a lot of options to choose from; you can change the default setting such as your hair, skin color and your eye color. But there is also an advanced customizations tab where you can customize every part of your character.Unfortunately the class is race bound which is kind of disappointing, I chose to play to play as a Sagittarius. This class is a male class but I refused to look like a guy and decided to create my own female version. Isn’t she err… he a beauty? The Floresslah are a nature loving nation who evolved and adapted to fit the barren ground environment. Their bodies have evolved to survive in the contaminated environment. They are highly intelligent and highly sensitive to nature which has influenced their development and arts. Floresslah has given the attributes of the elemental spirits to Earthdium, which is used to cleanse power sources and nature. The Floresslah believe that nature is the Mother of All Life and they have an obligation to take care of it, causing an inevitable confrontation against the Noblian, who they believe are destroying nature in pursuit of comfort.The Noblian are a nation who escaped to the underground, then returned to look for Earthdium. Noblians excels in academia and have a strong desire to learn. They are always curious about new environments. They are committed to utilizing nature for convenient living by developing mechanical engineering, alternative engineering, and natural sciences. Noblians use Earthdium in commonly used items such as lighting, power sources, water purification, fuel, medicine and even weapons and mechanical devices. Noblians believe that they are the chosen nation, possessing rational souls and intelligence. They have been fighting a fierce battle with Floresslah, who believe everything has a soul, for control of Earthdium. ARGO Online is a game based on steampunk and fantasy. The environment shows this off and every class has its unique style of gameplay. Every faction has 8 unique classes ranging from melee to support. I chose to play as a range class; the Sagittarius uses guns to fight monsters from a distance. After messing with the controls I found a special ‘Aiming mode’, this mode activates a crosshair in the middle of your screen and lets you shoot manually. If you prefer to be lazy and just let it automatically shoot I recommend you avoid this option. The aiming mode is an unique feature in a MMORPG that not many games use. It adds challenge and fun in a way that most MMOs don’t dare to try.The controls in this game are well polished and there are two different options to move your character. You can use the WASD keys to move your character or you can point to click which can be quite handy if you have to walk far distances. The controls offer quite a bit of freedom and you can even perform acrobatic flip jumps to get around! The skills you gain by leveling can be put on the action bar on the bottom of the screen. There are no other buttons such as your inventory, character info, etc.These menus can be opened using the corresponding keys on your keyboard. You can view and change every hotkey in the options and even assign new ones. Unfortunately the world doesn’t feel finished or really like an open space. For example, I tried walking up little hills and mountains and you just can’t get far up. Even small objects tend to block your path and make the game feel too much like a theme park on rails than a living breathing battleground world. But at least the combat in the game is fast and intuitive, making you glad you went along for the ride.Now I am not really a person to compare games because of their features but I must show the map textures in ARGO do look a little familiar. I recognize the map style as being straight from WoW but I can’t say I don’t like it. I have always been a fan of the textures, and we here in Holland have a nice expression. ‘It’s better to steal something good than create something bad’. And I must say the maps blend flawlessly into the game’s overall feel.The graphics in this game is really beautiful for a free to play MMORPG. The environment is really well made and people that are playing on high graphics can view the well-polished surroundings in great detail. To play this game you need to have a really good processor, the website says you need an Intel Core2 Duo Core i5) processor as minimum. If you have no idea how good your processor is then visit your control panel> system and security> system and take a look. Luckily only the processor requirement is high. Memory requirements are relatively low and the minimum video card is about 4 years old as well.As most of the free MMORPGs, ARGO Online has a Cash Shop. In the Cash Shop you are able to buy bag expansions, experience bonuses, gold bonuses, skill boosts, and costumes with stats. These items that can be bought will benefit you mostly in acquiring experience and gold.ARGO Online has far too many features to cover in depth in a single article. Player versus player, battlefields, loads of class variety, and unique looking vehicles are just some of the features I didn’t have enough time to check into. I really like the steampunk atmosphere and some creatures look superb. I’d say this game might be a huge success with a bit of fine tuning and more public awareness. The website isn’t finished and some text in the game has a few grammatical errors. Nonetheless this game is a really well polished compared to the bulk of its competition. I’d advise every player to try this game out because it defies the standard MMORPG mould and has enough potential to rival any F2P MMORPG on the market.

Diablo 3 Auction House Good or Evil - S

The internet has spent a lot of time talking about the Diablo 3 auction house already, and of course G4 is no different. On this week's Soapbox, Adam Sessler will weigh in on what he thinks real money transactions in-game could mean for the industry as a whole and what the future might bring if this turns out to be a success. Will you hand over your hard-earned cash for some epic loot?Or will you do it the old fashioned way and grind your way to greatness? Sessler's Soapbox: Diablo 3's Auction House » Subscribe to G4's WEB SHOWS Video Podcast:

2011年11月21日星期一

Warhammer 40K Space Marine demo trailer

THQ has released a new Warhammer 40,000: Space Marine trailer to coincide with the launch of a demo this week.The game sees you step into the shoes of Captain Titus, who has to defend the Imperial Forge World from an Ork invasion force using a brutal mixture of ranged and melee weapons. Since the planet manufactures the weaponry and vehicles wielded by your soldiers, it's the key to winning the war. Watch in HD 1 comment Earlier this month, THQ confirmed that Warhammer 40K: Space Marine is to feature a co-operative gameplay mode, although it's won't be available until after launch. Tom Ivan

Indiecade 2011 Videos Superbrothers Swo

Our super-awesome video production unit (aka: Frank and Neil) has been carefully crafting Indiecade developer profiles and interviews all day.Below, indie-fan, please find video of Nathan Valla showing off Superbrothers: Sword & Sworcery EP. And, under the "Read More"tag, you'll find a video of Ryan Henson-Creighton, co-creator of the best game ever made on earth, Sissy's Magical Ponycorn Adventure, discussing what it's like to co-develop a game with a five year-old girl. Superbrothers: Sword & Sworcery EP IndieCade 2011 Interview » Sissy's Magical Ponycorn Adventure IndieCade 2011 Interview »

id has 'definitely struggled' with consol

id has told CVG that it has "struggled" with input latency on console during the development of Rage - but that the game is now running "really fast" on all systems.The studio's multi-format breakneck FPS, due for release in October, has been build using its pride and joy, id Tech 5.And according to id's creative director Tim Willits, the engine has helped iron out issues with trying to get the game up to speed on Xbox 360 and PS3."Even developing Rage, we've worked on consoles and there's actually lots of latency in the controllers you don't have on the keyboard and mouse, he said. "We've definitely struggled with that, but we've made it as fast as we can make it." Willits believes that Rage has been made in the "id spirit" that spawned classics like Quake and Doom, but that id Tech 5 has added special twists. He explained that the engine allows id to paint each object in the world separately - leading to diverse environments."It's true multi-platform technology," he added. "Historically we made a great PC game and we had to cut it all up on console. That isn't the case with id Tech 5. It runs really fast, 60hz on all the systems. It's fluid, responsive - and it looks beautiful." Tim Ingham

2011年11月20日星期日

Modern Warfare 3 gets folding scopes, bra

Modern Warfare 3 stars alongside Battlefield 3 on the cover of the latest issue of OXM UK, with the mag's main feature revealing plenty of new info on the Infinity Ward shooter. Modern Warfare 3 will introduce foldable scopes, enabling you to mix up your play style without switching weapons, the studio's creative strategist Robert Bowling told the mag."Say you're picking guys in windows out long range in Manhattan, but then kick through a door and start clearing a building. You can now fold down your magnifying scope and already have a close-range optic on your gun - so now you're engaging guys close-target without having to change weapon," he said.Bowling also revealed a new weapon, the XM25 air burst grenade launcher or "Punisher"."It's great for when you're fighting in an urban environment. If a guy is behind a concrete barrier, you can laser-tag that cover point, fire over it and it will then programme the round to explode one metre past it. Anyone hiding behind it will be showered down."Plenty more details can be found in OXM issue 77, which hits store shelves on September 2.Check out the Modern Warfare 3 Survival mode trailer here. Tom Ivan

Awesome new Rage trailer stamps authority

A brand new gameplay trailer of Rage, id software's visceral new shooter, has just released - and it's a corker.The three minute trailer which you can see on our specially constructed and rather magnificent widescreen Rage Page reveals previously unseen details on the shooter, as well as unveiling the first glimpse of your ultimate post-apocalyptic opponents, the sinister Authority. It also offers a quick and lethal introduction to the game, beginning with the asteroid which smashes into earth, which consigns you to decades in cryogenic suspension in a subterranean ark.Waking into the post-apocalyptic wasteland it's a new and dangerous world that awaits, full of mutant clans, Max Max-style death races and of course id's traditional devotion to copious amounts of heavy weaponry.Most importantly though, the trailer offers you your first glimpse of the Authority, a quasi-military organisation which seems to rule the wasteland with an iron fist and one which is especially interested in acquiring ark survivors like yourself for unknown, but very ominous purposes. Power-armoured super soldiers with advanced vehicles and weaponry and a seeming fondness for arriving by jet pack, the Authority is going to prove your major obstacle as you transform from bewildered man out of time into heroic future freedom fighter.Modern combat fatigue? Not a bit of it, so what are you waiting for? Grab a wing stick, behead a mutie and go check out the trailer, then come and report back in the comments field below. CVG Staff

GTA V Latest movement points to late 201

Rockstar and Take-Two are unlikely to release the still unannounced Grand Theft Auto V before holiday 2012 at the earliest. That's according to Cowen & Company analyst Doug Creutz, who came to the conclusion after the companies revealed a March 2012 launch for Max Payne 3 earlier today."With the announcement, we are increasingly convinced that we will not see the next Grand Theft Auto title until (at least) holiday 2012," he wrote in an investor note."We doubt that Rockstar would launch two of its titles in close proximity to each other given the studio's elaborate marketing campaigns and the likelihood that GTA could cannibalize sales from MP3 if launched in late spring."Wedbush analyst Michael Pachter said last month he expects GTA V "to sell at least 18 million units" and perhaps as many as 24 million. Tom Ivan

2011年11月18日星期五

Square Enix announces Wii U Dragon Quest

Square Enix has officially announced Dragon Quest X for Wii U and Wii, for release in 2012. Sharing the first details on the new instalment at a Japan press conference, the publisher confirmed that X - full title 'Dragon Quest X Mezameshi Itsutsu no Shuzoku' - is an online RPG in which players "form parties and co-exist with other players in an online world".Developed internally at Square Enix, DQX will see a Wii U release with updated visuals, the firm said, but both Wii U and Wii versions will support cross-platform play.The game will support the full gamut of Wii controls - Wiimote and Nunchuck, Classic Controller and Classic Controller Pro - and also includes functionality to plug in a USB keyboard.Official documents for the title also list a "usage fee" under TBA, suggesting Nintendo fans are going to have to pay a subscription charge for the game.Dragon Quest X will also support some connectivity with Nintendo 3DS, the publisher said, adding that it's thinking about implementing Spot Pass character exchanges on the handheld.Details on a public beta test for Dragon Quest X will be revealed shortly, Square Enix concluded. Andy Robinson

Early Access Realm of the Titans Titan Sk

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Bulwork- Greatly reduces ranged physical damage。

Group Heal- Instantly heals your teammates by a small amount.。

Unstable Shield- Shields damage to a set limit. If this limit is reached during the duration, the shield explodes, causing aoe damage to all nearby enemies.。

Fireball is a very offensive artillery focused Titan Skill and its amping options reflect that. Elemental stones can be used to increase the maximum damage of the fireball, increase the distance that the fireball can be fired from, or lower the cooldown following each use of the fireball. The Core Element allows the fireball to penetrate units and continue forward, though the total damage is reduced by half on each enemy impact.。

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Stealth- Go invisible after a short ritual. When you exist stealth, movement speed is increased for half the duration that you were in stealth.。

Lifesteal- Adds hp lifesteal effects to your skills。

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Weak Point- Attacks cause additional damage to creeps (minions).。

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Ice- Adds a slowing effect to all your skills。

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Amping is the process of increasing the utility or power of an individual Titan Skill. This is done through the acquisition of elemental stones acquired either through a treasure box reward given at the end of a ranked match or by purchase through battle points earned over the course of many arena battles.。

Meditation- When marked as in a non-combat state, your passive mana regen increases.。

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Heal- Recover a portion of your personal hp over the course of 20 seconds.。

Although there is much I don't have time to cover in the world of Titan Skills, this article would not be complete without a basic introduction into the process of Amping. For those familiar with League of Legends' Mastery System, this is probably the closest to an equivalent you will find in ROTT.。

Realm of the Titans reinvents this system by introducing exchangeable Titan Skills. Though you can only have one skill active at a time, you have the option of changing it out for one of 25 Titan Skills every 150 seconds. I really fell in love with this system as it allows you to change out your Titan Skill to adjust to an ever changing situation. I'll explain more on potential tactics involved with this system after introducing you to all 25 Titan Skills!。

By Darren Henderson (DizzyPW), OnRPG Editor-in-Chief。

Teleport- After a short casting time, allows you to teleport to your team's furthest controlled building on a given lane.。

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Purify- Defensively can be used to remove debuffs against your team. Offensively it can strip enemy's buffs away.。

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Sapping- Adds a mana burn effect to your skills. A portion of the mana burned from the enemy is converted into hp damage to the enemy as well.。

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Logistics Master- This one requires a bit of explaining. There are neutral shops on both Omeka Divide and Titan's Eye set in between the main lanes. Since you can't 'blue pill' or teleport back to your core base without a scroll in this game, these shops become vital for upgrading your items while losing minimal experience from minion farming. However since both sides can access these shops, it tends to become a place of intense battle in higher skill level games. The Logistics Master skill makes these shops even more vital as it allows you to gain a massive increase to hp and mp regen while standing within range of neutral shops.。

Corrosive- Adds a defensive reduction hex to your skills. This hex can stack multiple times, excellent for rapid fire combo skills.。

This is DizzyPW and I'm back with another look at the exciting features of Aeria Game's upcoming MOBA, Realm of the Titans. In my last article I introduced what ROTT does well in terms of standard features among the MOBA genre. However now it's time to go into the details of the Titan Skill System, a signature system that really sets ROTT apart from the competition.。

I would love to talk more about ROTT but NuttyKitten and Platypus are demanding I go with them to Harry Potter right this instant. I guess my discussion of the different Heroes will have to wait until next time! Look forward to the conclusion and ColbyCheeze's first impressions video later next week!。

Stealth combined with the purchase of wards was also invaluable for gaining superior map awareness of the jungle. It also makes opponents weary of using the neutral shops to heal as stealthed champions could spot enemies on their way to the shop via wards and set up an invisible ambush for them while they were scrolling through the shop's item list.。

Frenzy- Increased attack speed and movement speed at the cost of defense.。

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Aura of Ruin combined with Unstable Shield on our squishies provided an excellent counter measure to heavily melee dps focused teams. The decreased magic defense from Aura really made the unstable shield pack a punch when it went off, as well as giving our mages an edge in an otherwise unfair battle.。

Aura of Ruin- Reduces Magic Resistance of all enemies within 950 units. Does not stack with teammates using Aura of Ruin.。

Thunder Power, the Titan Skill associated with adding an aoe damage to your basic skills, has many utility buffs available if amped. The elemental stones can be used to grant it an increased aoe range, bonus damage to the aoe damage, or even an increased chance of activating when using a skill. If you slot the rare Core Element into Thunder Power, it will give the skill a 10% increased chance to activate following each failed activation while using a skill. Thus if you didn't get your aoe effect to appear when using a skill 9 times in a row, it would be nearly a 100% bet that it will happen on the 10th skill.

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Assault- Bonus Damage and adds a chance to stun when an enemy is stuck multiple times in rapid succession.。

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Sapping Power and Weak Point also proved to be very powerful early game Titan Skills. Sapping Power was great for disabling dangerous enemy carries by adding additional harass to not only their mana supply, but also their hp (which is quite low early game). Weak Point was an excellent skill for high damage heroes to bring as the creep waves in Realm of the Titans are formidable foes and last hitting them is a high skill based endeavor. The extra damage from Weak Point made this process much more accessible, particularly for heroes with attack animations you weren't used to yet.。

There were many tactics that we found to be quite useful during our hands on preview of the game. In long games tanky dps characters seemed to rule the battlefield. By taking the Ice Power on our support champions, we learned it became increasingly easy to shut these heroes down by blocking them from reaching their targets. This would force tanks to switch away from skills like Iron Will to Purify in order to maintain their effectiveness, which would at the same time lower their defense and make them much easier to harass in poking battles.。

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Divine Blessing- 1.5s invincibility. However you are unable to move or attack for this duration.。

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Redemption- Reduces Revival Time.。

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Thunder- Gives your skills a chance of causing aoe damage。

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Iron Will- Increases Defense. Defense increases more as your hp gets closer to 0.。

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Marking Trap- Allows you to lay traps around the map. Enemies who step on them take noticeable damage over time and reveal their visibility to the enemy team for a short period.。

A common issue in League of Legends and other MOBAs is the inability to properly plan out the use of your 'summoner' type skills for random match ups in the match making system. In these games you enter a match with 1 or 2 skills at your disposal and are stuck with them for the remainder of the arena battle.。

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There are 4 elements and 1 Core Element involved and 7 total slots available to amp each Titan Skill. Depending on the element you place into your Titan Skill, different results will occur! This is best demonstrated with a couple examples:。

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Fireball- Long Range sniping attack. Does less damage as it travels through enemies on the way to the target.。

Insight- Gains vision of targets you attack for a short period of time. Useful for artillery champions trying to scout as well as blocking enemies from returning to stealth.。

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Power Transfer- Steals enemy's mana and converts it into your hero's hp.。

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While some Titan Skills seem stronger than others, there is much in place to make nearly every Titan Skill available useful at some point. The way this is done is with cooldowns and mana costs associated with each skill. Some very powerful skills like Divine Blessing have much longer cooldowns than others like the “Power Set” that are quite spammable. The high mana cost associated with skills make powerful Titan Skills like Fireball less viable on melee dps heroes but much more attractive on ranged magic heroes. Thankfully the Titan Skills are neatly organized into the categories of offense, defense, and utility to make them easier to find in the heat of battle. Although not currently implemented, the production team was very open to our idea of introducing a hotkey feature to quickly cycle between Titan Skills so hopefully we will see this in the near future following launch.。

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Extra Life 24-Hour Video Game Marathon -

UPDATE: The 24-hour gaming marathon has ended, but you can still donate to those who participated. Please consider a donation, anything you can afford helps. Thanks to everyone who participated, sponsored and played. You all are amazing!It has begun. Our 24-hour video game marathon in support of Extra Life and Children's Miracle Network hospitals around nations began at 8am Pacific, October 15th and won't end until 8am October 16th. We recruited hundreds of participants and raised thousands of dollars, but we can do better and NEEDYOURHELP!Please take the time to visit Extra Life (click here!), pick someone to donate to and make a difference. Every $1 raised goes directly to sick kids in need. Thank you everyone for doing your part. We love you!Below are some of the warriors who have donated their time to raise awareness for this charity. Visit their pages to encourage them, some are giving away prizes to those that tune-in, others just need your support. Find the list below!LIVESTREAMS WATCH: Checkpoint w/ Donell Tucker WATCH: JustMello001 w/ Becky Jutzi WATCH: Gaming 9000 w/ Evan Brander-Jones WATCH: Hyperkind w/ Jonathan Ah-Nee WATCH: Miss DJM WATCH: Panduhkinz w/ Trevor Bennet WATCH: Mached w/ S. Biron WATCH: The Final Countdown w/ Eric EcksteinLIVETWEETS / FACEBOOKUPDATES Andrew Matt Jonathan Ah-Nee Kevin Kelly Rick Damigella Brittiny Roberts Sean Falta Steve Johnson Eddie King Andrew Mccaughan Charles Gilbertson Nicholas CorbinPlease visit these and the full list of other G4TVTeam Members at Extra Life!

2011年11月17日星期四

Early Access Tiara Concerto

It feels like each of the games shown at the Gamania Gameshow last week held a strength that made it unique from the others. In the case of Tiara Concerto the defining factor is its animation quality. This game plays well, but each action and reaction from foes and players alike just comes out seamlessly. For anyone familiar with Skies of Arcadia or the Tales of Series, this game will throw you into massive nostalgic shock due to the gameplay style, driven storyline, and air pirate theme coming together. But great animation, pretty outfits, and nostalgia isn't enough to compete in the MMO market so I'll start with the core mechanics and build up to why Gamania is so confident in this game heading stateside.Tiara Concerto bases its character selection on a system of 3-3-2. 3 races, 3 classes, and 2 weapon types per class. This basically leads to 18 potential ways to build yourself as each race provides passives and skill variations and each weapon unlocks new ways to each class.Beast: The beast race is hardier than the others. With higher physical attack power and defensive stats, they are right at home on the front line as any class. What they lack in magic ability they make up with additional combos to help keep foes stunned longer from range.Elves: The elves are the opposite of the beasts in every way, both shorter in stature and extremely vulnerable to taking any kind of damage. It's usually unwise to use any of their melee range abilities unless you are extremely confident in your ability to block and counter an enemy. Their magical abilities are top notch and make devastating use of long charge attacks skills.Humans: Humans are balanced, neither specializing in defense or over the top magical prowess. However their unique execution of skills and freedom to excel on both the front and backline allow them to skill spam like no other and compete quite well with their racial counterparts.Performer: The tank class. They can utilize two-handed swords for maximum offensive power or polearms for long range attacks and skillful aoes.Composer: Composers are mid to long range fighters. They can excel at long range with charged shots from their twin guns or get more personal with the gun blade. Their agility and resistance to critical strikes make them surprisingly resilient in intense boss battles.Tuner: Tuners are the mage/cleric classes, utilizing Harmony and Chord skills to utilize the elements of fire, earth, water, and wind to support their team. They pack the greatest punch in combat but can die just as quickly under the care of an unskilled player. Utilizing your racial specialization to its fullest is key to unlocking the ultimate potential of this class.Tiara Concerto couldn't claim to be a true pirate MMO without an extensive exploration system on its world map. There are constant treasures abound for the keen eye to discover, including musical instruments that can unlock hidden dungeons or even alter currently unlocked dungeons to include new more powerful monsters, challenges, and even storyline. Once inside a dungeon the game changes drastically from an open world sandbox exploration game to a heavily story driven game with missions to accomplish and fast-paced action combat galore.Tiara Concerto uses its beautiful animations to the fullest with the action and reaction system. Every attack, whether done by a player or enemy, features a clear animation signaling the strength and type of attack being prepared. Some AI will actually dodge away or attempt to interrupt your attack, so you better believe you need to be just as active and aggressive to stand a chance. Players can crouch, jump, block, counter, and use various dodge oriented skills to their advantage to escape from enemy attacks. The type of escapes vary from class to class with performers utilizing powerful knock backs and defensive stances, composers using lunging pistol shots, and tuners using snares and long range teleporting. Producer Gabriel Pang even suggested that if they can iron out some of the roughness of dodging skills, they might even introduce platforming challenges into the game such as skillfully jumping and ducking across ropes to board an enemy pirate ship.Although the obvious reason of learning these escape tricks is in order to stay alive, a note gauge system will further reward players for their style. As your gauge increases, you gain access to more powerful Sforzando attacks that will really cut through the most daunting of foes. Though the difficulty of actually building up to the level that Sforzandos unlock means you will likely only utilize them on key moments of the storyline when death is certain without them. Another reason to care about style points is that each individual member of the team will be graded at the end of successfully completing a mission. Those who contributed the most towards the musical gauge will receive higher grades and greater potential rewards, with a bit of luck.Another system in place that really lets players cut loose is the Accent State. Though I'm not entirely sure of the details involved with unlocking this mode, when the little pink haired girl from the trailer sings, your character goes wild. All cooldowns are removed, channeling time increases, and the game is broken down into a spam fest of how many skills you can get off in rapid succession and still duck away from the boss in one piece.Combat intricacies aside, Tiara Concerto further mixes up the medley with mission based objectives beyond kill X and walk to Y. I feel like they haven't quite developed them to the point that this is game changing, but it was still nice to be barraged by endless pirates until destroying their side cannons or infiltrate a pirate ship and search for hostages between decks. Too many MMOs up till now have relied on flat boring maps and Tiara Concerto really adds depth and realism to its flying pirate ships.Very much to the North American press' dismay, PvP was not yet ready at the time of the gameshow. This became even more painful after we learned that they are planning an airship capture the flag mode as well as the standard PvP deathmatch. Many of the skills in this game seem built for PvP and, if done well, PvP could be the difference between Tiara being a success and being a blockbuster title in the western market.Overall this game felt like one of the more solid and complete games showcased at Gamania's Gameshow. My few gripes though must be known as this game has so much potential that I don't want wasted. The deep focus on animation sometimes slows combat down a bit, and you find yourself unable to force your character to react to enemy attacks that should have been dodgeable. I also felt like the game was a bit too casual friendly for an action game, and I would like to see more rhythm actions included in long channeling skills. A game built around a musical theme and not having an element of rhythm based skill charging just seems silly. It was also a bit ridiculous that some performer attacks would launch you straight behind you into your blind spot if you had targeted your foe prior to using the ability. If they make animations cancelable and actions like defending and jumping more responsive, this will be an action game worth counting down for when beta is announced.

Next Duke Nukem reveal 'soon', teases Pit

Gearbox boss Randy Pitchford teased fans at PAX in Seattle this weekend that the developer will start talking about the next Duke Nukem game "soon". Speaking at the Gearbox community panel, Pitchford said the studio is still determined to make "our own Duke game"."I know that you guys figured out that, when Gearbox acquired the franchise, we didn't do it just to make sure we could all play Duke Forever, but because we wanted to make our own Duke game," he said. "Soon, we'll talk about that, but not today."Of Duke Nukem Forever - which was mostly panned by critics - Pitchford said he's still "proud" of what Gearbox delivered."I hope some people kind of enjoyed it. When I dug through all the stuff that [original development studio] 3D Realms had done, I expected a trainwreck and I was actually quite pleased. "I had a lot of fun with it," he added. "It was fun for me, and I'm really glad that we not only rescued the franchise but took the time to make sure the world could see what those guys had been doing for all of those years. "And I'm also proud of the things we added to it. I think we did some things to make it a little better."Duke Nukem Forever's first DLC pack, which includes new multiplayer maps, is due out this autumn. Andy Robinson

Call Of Duty XP Modern Warfare 3 Tourname

Call of Duty: Modern Warfare 3News (60)Previews (9)ReviewVideos (30)Screenshots (14)Cheats and WalkthroughsCall of Duty: Modern Warfare 3News (60)Previews (9)ReviewVideos (29)Screenshots (14)Cheats and WalkthroughsCall of Duty: Modern Warfare 3News (59)Previews (9)ReviewVideos (29)Screenshots (14)Cheats and Walkthroughs Call of Duty XP Modern Warfare 3 Tournament Finals have begun. Gamers are competing in MW3's multiplayer mode for a prize of $1 million dollars. The top CoD players have been competing in a 32-team, single elimination tournament. Find out which squad will take it all.

2011年11月16日星期三

League of Legends The Edge of Glory

By Jason Harper (Hhean), OnRPG MOBA ReporterWelcome summoners, to the patch v1.0.0.124 article for League of Legends, the game in which nothing is true, everything is permitted. This patch includes a rework to sustained healing, UI reworks to pave the way for Dominion, and Talon, The Blade’s Shadow.Talon is walking murder. Seeing a Talon means only one thing - He is trying to kill you. Not later, sometime in the future, perhaps. Now. Right the hell now. Defense and utility are for pansies, a Talon player says, as they step over the bloodied remains of their recently departed foes. If you enjoyed playing ultra aggressive characters like Akali, but felt even she wasn’t aggressive enough, then Talon is your man.The trick with Talon is to use as many of his abilities as possible on a single target, as each one causes the following attacks to deal more damage. This can be through the use of Rake [W], a conical skill shot that slows the enemy, and through Cutthroat [E], a targeted blink that increases the damage output of any attacks following it. His passive, Mercy, allows him to deal more damage to targets under the effects of any crowd control except silence or blindness, so Rake’s slow will, in turn, give him yet another damage bonus, in addition to making him harder to escape from. Once he’s got the two damage enhancements on his desired target, you can then immediately finish them with a combination of Noxian Diplomacy [Q], and his ultimate, Shadow Assault [R].The most common combo to achieve single target damage is to tag the enemy with Rake, getting the slow on them, activating Noxian Diplomacy and Shadow Assault before jumping into their face with Cutthroat. This final act will trigger every other secondary effect at once, while hitting them with all of his most damaging abilities at the exact same moment. Depending where you are in a match, this can do anywhere from a third of someone’s health, to bursting them down from full health to nothing.The problem with this method though is that once your initial burst is done, everything you have is now on cooldown, and the enemy is now fully prepared to drive Talon’s head through his knees. If there is anyone around that might help your victim, don’t expect to survive the following encounter. The safer method then is triggering the ultimate late, using the stealth to cover your cooldowns in the same manner as Akali, and maybe make your escape if you need to. This lowers your burst considerably though, and should only be used if enemies have a vested interest in staying in an area, likely due to fighting a teammate, monster or tower, buying you enough time to hammer them with your second round of burst.Rake is going to be the first ability you should pick up, and the first to max out. This will help his damage, help his escape, act as harass and help his farming considerably. It’s the Swiss army knife of knives. Now, level 2 depends on who you’re up against. If you’re against a squishy ranged character, likely a mage, then Cutthroat’s leap and silence combo will help make them fear you, giving you greater control of your lane. If you’re against some burly meat head who wants to get up close and personal, grab Noxian Diplomacy to make them regret it. At level 4, pick up the choice you didn’t go for, rounding out your combo and letting the fun really begin. Once you’re done leveling Rake, Noxian Diplomacy is going to help with his ganking damage, especially once you start getting some attack damage items to back it up, so max this second. Cutthroat will be your final stop.I’ve been struggling with finding a good pick for him in the laning phase. All of his starting items feel sub optimal. The best pick I’ve managed is using the Doran’s Shield, or a cloth and five health potions for enough sustain to keep in a lane. After that, I try to stick around long enough to rush a BF sword or Brutalizer. The latter I only buy if I’m suffering in my lane, the former if things are going well. From there, I get my boots and complete the Bloodthirster, which will both help your farm with Rake, adding just enough to blow up a minion wave in a single use, and also add some beastly damage to Noxian Diplomacy. From there, keep getting damaging stuff (Focusing on AD and Cooldown) until you start being focused in team fights, at which point a defensive item may be in order. Sheen/Triforce works well on him I’m told, but I’ve been refusing to get it simply because the last two characters were Trinity Force users and I can’t stand doing that build yet again.For his Masteries, you could use a 21/0/9 for an all out offensive build. Personally, I’m not very good at the total offense, so I’ve been using a 16/14/0 build on him, using his defenses to make sure he doesn’t explode quite so quickly. For Runes (now stop me if this sounds familiar) I’ve been using armour penetration marks, armour seals, magic resist glyphs and health regeneration quintessences. I’ve been wondering if it’s worth slipping in some attack damage or more armour penetration in there, likely in the quintessences, to make him a little less item reliant for his damage, but that health regeneration is really needed to help his weak early game.I have to confess, I am terrible with this sort of character. I’ve never been a fan of these high risk, high reward types. If you are the sort of person who likes to go all in for every single fight they enter into, then you should find him a pretty good pick, as his burst is pretty insane once he’s got some farm. Farming though can be difficult on him, due to having a weak laning phase against anyone with some sustain. This usually means that his team’s jungler needs to set up a gank for him early to more reliably get the ball rolling, which is usually more co-ordination than is found in most solo queue matches.I’m going to hazard a guess that he’s not going to be seen much in competitive play, given that conservative play is usually rewarded there far more than risk taking. I will say though that he makes a great solo queue pub stomper, as most of these sorts of high damage dealing glass cannons often wind up being. He also might work out to be an excellent Dominion pick, given his need for a lot of gold early in the game, and reliance on kills aren’t a problem in that game type.The sustain changes have been painful for support players. While I fully understand why the nerfs were needed (I think I’ve fallen asleep in bottom a few times), I don’t entirely agree with some of the exact changes. For example, why was the AP ratios on most supports’ heals nerfed? I’ve never seen a single support who stacked AP and was actually effective. Everyone just grabbed gold per 10 items and bought loads of wards. It seems a bit superfluous to target a nerf at something that no-one who knew how to play their characters ever did. Then again, it’s not like that part of the nerf actually has affected any support players, given none of them are going to be buying AP anyway. You’d think though that Riot might want to discourage this type of play, as the gold per ten stacking encourages passive supports, but evidently they don’t see this behaviour as a problem. Fine by me, I’ll just keep stacking up my wards.The changes to Soraka are not only the most extensive, but also the most bizarre. Her heals have been nerfed so hard that you couldn’t put her on a team as the dedicated healer any more. Her damage output is now really, really high though, putting her more into the role that was once filled by Nidalee (RIP Nidalee) on top as a self sustaining mage. Where once you would pick Soraka to be the team’s heal-bot, now she’s better as a nuker and pusher, with a little bit of added sustain thrown in.My own bit of vitriol at the changes is the odd buff Sona has received for her heal to compensate for its lowered effectiveness. The idea is that she’ll enhance whatever auras she has active on the heal’s target while the buff lasts. This was to encourage clutch healing, giving allies more armour, damage and/or movement speed. The problem, however, is that this is Sona. You can’t choose your targets, only go with what the automated system picks for you, so clutch healing is nearly impossible when you know your mage is going to be burst down from full health, yet your half health tank is the only person you can heal. The buff is worthless when it winds up on the wrong target most of the time. This indirect targeting was fine when it was a good heal, since there was rarely a reason not to heal the person with the lowest health, but as a buffing system this is painful.The most likely result of these changes is we’ll simply see a shift away from the characters that relied on healing entirely, and more towards, well, everyone that didn’t get their ability to support nerfed. Alistar’s healing hasn’t been affected, nor Janna’s shield or ultimate, so they’re going to remain top of the support pile. Karma and Kayle might get a chance to shine now, since neither of their support capabilities got hit, but I’m a bit dubious myself. They both require a bit too much gold to be effective, and if there’s one thing you don’t want your support doing, it’s having to farm.To discuss some of the changes yourselves, post in the massive League of Legends thread in the free to play MMOs section. Also look forward to a review of Dominion mode coming up on OnRPG soon. If you haven't tried League of Legends yet, you're missing out.

Fulham follows Man City with FIFA 12 deal

Fulham is the latest Premier League football club to sign a deal to become an EA Sports 'Official Video Game Partner'. Following Manchester City's 'unprecedented' FIFA 12 deal, Mohamed Al Fayed's boys have put pen to paper to receive a number of game-related benefits - even if none of them sound quite up to par to Blue Moon's "digital channels" and 3D head scans of the entire team.Throughout the season, Fulham and EA Sports will be holding a range of Club events and experiences that Fulham fans will be able to get involved in.These include a bespoke FIFA 12 trailer (that's the vehicle kind) which will be present at Craven Cottage on selected match days, EA Sports branding on the LED perimeter board and a Pro Player Tournament at the club's training ground to determine which Fulham player is best.EA will also be producing a Fulham specific FIFA 12 game sleeve which fans will be able to download for free from the club's website (www.fulhamfc.com) around the launch of FIFA 12. We bet Fulham Fans will still have to play in "Forest Park Stadium" in the actual game, but at least Dempsey's on the box.Nick Harford, Football Business Lead at EA Sports said: "We are thrilled to be partnering with Fulham Football Club and look forward to providing a series of FIFA 12 gaming experiences for both fans at Craven Cottage and players at the Motspur Park training ground." Alistair Mackintosh, CEO at Fulham Football Club said: "Partnering with EA SPORTS is a fantastic opportunity to offer our fans a unique gaming experience on match days at the ground, and on-line. We are very excited at the prospect of seeing our players in this state of the art game, and welcome EA SPORTS as Official Video Game Partner."FIFA 12 is out on September 30. Andy Robinson

Microsoft teases badass Arkham City Xbox

Microsoft has revealed a very cool Batman: Arkham City themed Xbox 360, which PAX attendees could win as a competition prize this weekend. The console sports a glossy white finish and is adorned with artwork of Batman wiping blood and what looks like some new artwork of the Joker, who seems to have coughed up a bit of the Titan chemical he was infected with in Arkham Sylum.Microsoft hasn't provided any details on how Batfans can win this, saying only to 'stop by the WB Games booth to enter' at the North American event. It's also said there will be details on how those not attending PAX can win one later. Warner and Rocksteady have announced that Batman: Arkham City will be playable in 3D when it's released in October. The pair also showed off a new-look Mr Freeze. Tamoor Hussain

2011年11月15日星期二

New Ninja Gaiden 3 shots battle cloaked g

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We've got a bunch of new screenshots of Ninja Gaiden 3. These have come fresh from the latest update to the official Japanese website. You may recognise a couple of them from previous media releases. Rather than whip them out we'll just give you the lot. Team Ninja head Yosuke Hayashi has said recently that the developer will look at the prospect of doing a Ninja Gaiden game on Vita after work on NG3 is complete. Mike Jackson

EA 'hopes to find a way' to keep its game

EA has released a statement claiming it hopes to work out an agreement to keep its games on Steam following the removal of a number of its titles in recent months. Yesterday Dragon Age 2 followed Crysis 2 in being removed from Steam, reportedly because the title's latest DLC is being made available to customers in-game rather than directly through Valve's digital store."At EA, we offer our games and content to all major download services including GameStop, Amazon, Direct2Drive and Steam," David DeMartini, EA's senior VP of global e-commerce,jimmy choo outlet, told IGN."Unfortunately,jimmy choo boots, Steam has adopted a set of restrictive terms of service which limit how developers interact with customers to sell downloadable content. No other download service has adopted this practice. Consequently some of our games have been removed by Steam. "We hope to work out an agreement to keep our games on Steam,cheap jimmy choo," he added.

Sony 90 Percent of PSN Users Have Return

At the Sony shareholders meeting today,cheap jimmy choo, the company said that 90 percent of PSN users have returned since the service was hacked. Have you? [AV Watch Impress via はちま起稿]

2011年11月14日星期一

Elsword Manga Platforming Perfection

By Remko Molenaar (Proxzor), OnRPG Journalist Elsword Online is a free-to-play, two dimensional side scrolling MMORPG. Elsword is a very popular Asian game developed by the South Korean company KOG Studios. It has now come to the US and I will be giving this game a fair shot to look how this game makes itself unique compared to other side scrolling MMORPGs. This manga oriented MMORPG is a popular franchise currently running in Asia and its taking the next step of releasing in Europe and America. This game is all about the fast paced stylish combat so let’s get to the details!The first impression when I got into the game is the cute music in the background that is extremely relaxing. Beyond this, the anime style this game uses is quite eye catching. When you first start up the game you can select a server, currently there is only one to pick from right now. There are several different channels; these channels have different level requirements so it is easily divided for everyone. After picking the corresponding channel it is time to create your character. There are currently four classes to pick from, each of these classes have different abilities and weapons that they are using. If you prefer melee types you can choose between Raven and Elsword. If you prefer range over melee you can pick between Aisha and Rena. The characters based off of their manga counterparts, which explains the odd class naming. I went with Rena as she has a good mix of range and melee combat options so I would get the best of both worlds.The current classes that are in the game are Aisha, Elsword, Raven and Rena. All the characters have different stories from the past and follow one main story that starts off with defending the El.Aisha is the mage class currently available in Elsword. She is equipped with a staff and possesses the abilities of magic and great sorcery. At the young age of 12, she traveled with her Grandfather to discover ancient magic ruins. He was an old wise man and taught her all his secret magical arts as they journeyed together. At the peak of her power, she discovered an ancient ring that deviously absorbed and transferred her magical powers to someone else. In order to retrieve her powers back, she sets off on a journey to find the person who swindled her of her strength.The Elsword is a melee class that uses the Great Sword as weapon. He was trained to use the Great Sword at a young age and excelled above all. Elsword’s sister was the leader of the Red Knights. Since childhood, she rigorously trained him to become one of the Red Knights. However, she soon left Elsword to pursue a greater mission for the Red Knights. Elsword wanted his sister to recognize him as a strong warrior and soon joined the Kingdom’s El Search Party. Even so his sister still did not acknowledge him to be strong enough. Elsword has now set out on a journey to become the leader of the strongest El Search party in order to gain his sister’s trust.The Raven is a class that uses a Nasod Arm along with a Blade to fight against his enemy. Raven, a commoner from the Kingdom of Velder worked hard to become the Head Captain of the Crow Mercenary Knights. Being a commoner in such a high ranking position caused jealousy to arise from the nobles and they decided to bring false accusations against him. Although he was rescued by his followers, Velder’s soldiers surrounded him, his fiancée, and his friends in the forest and slaughtered them. Raven however survived the incident and awoke with devices attached all over his body in a Nasod capsule. Reborn with a Nasod arm and a blade on the right hand, he fought unconsciously to destroy the kingdom he once protected. That is until he is shown the weakness of seeking revenge by Elsword and joins forces to find the El Shards and atone for his sins.Rena is a range class that uses the Bow along with body techniques to defeat her enemies. She provides long range attacks using a bow and the ability to double jump. Rena is a fairy living in the forest’s outskirts. One day she mysteriously lost her sense to commune with the spirits. She soon discovers that the weakening power of El is to blame for causing a split in the mortal and spiritual world. This news causes Rena to drop her peaceful ways as she begins a violent crusade to restore the spiritual link created with El. Rena felt the resonance of the El from the Tree of Light and soon sets out on a journey to find it. She believes that the Tree of Light will help her find the missing magic of El.Elsword can be played alone and with a party, follow the quest line to get to various different dungeons along with several different end bosses. Elsword is a really fun side scrolling MMORPG that uses a rather unique gameplay style. Every class has its unique style of play and I had fun with both melee and range. After a while I decided I preferred melee over range. Although its not nearly as safe playing Rena at melee range, the action is much more intense and overall more fun.Once you complete dungeons you unlock the privilege of replaying them on a harder difficulty, though you might want to team up with friends for this. Luckily the community is quite active and outgoing so finding groups to run dungeons with was never a challenge. And even if it was, the amount of fun I had playing this game grew exponentially when playing in a party compared to solo play.Beyond running dungeons, there is a lot of ways players can coordinate as a community in this game. There is a great crafting system in place and the PvP modes are always popular. Town shops similar to old school games like Ragnarok and Maplestory also add a feeling of community not always found in modern games.The Graphics are really beautiful for a side scrolling game while putting minimum strain on PCs to play it. As long as you have a dedicated video card your computer should be more than able to handle them. At minimum its recommended to have a GeForce FX5700/Ati Radeon 9600 Radeon video card along with a Pentium 4 processor. These video cards are at least 10 years old so even an ancient computer made out of twigs and stones should be able to run this game just fine.As I mentioned before, this game plays as if you were running through slides of a Manga. The overall graphics are wonderful and the combat is stylized to the point that you really feel each attack you deal is cinematic and epic. The real fireworks begin when you unleash combo attacks with your team against a boss monster. Sometimes it’s hard to focus on all the action because of the sheer amount of detail put into the background of each match. Heck sometimes the background will launch attacks at you so I guess that isn’t a bad thing!Elsword is a really beautiful and fun side scrolling MMORPG. You can easily play solo or grab a few friends as you progress through the story and dungeon crawl to collect crafting items. Something that really set this game apart from most MMOs is the storyline is intriguing and worth reading. Each character has a unique personality that helps draw you in and make you feel connected to the gaming world. Unfortunately the voice overs are still in their native language but that isn’t always a bad thing. This game is very casual friendly and a great pick up and play action game for people that don’t have large amounts of time to invest in an MMO. I recommend that all platformer gamers try this game out!ColbyCheeze also recently did a playthrough for Elsword. Be sure to check out his impressions video coming later today!

Star Wars The Old Republic Is Still Prob

Star Wars: The Old RepublicNews (112)Previews (33)ReviewVideos (158)Screenshots (177)Cheats and Walkthroughs BioWare wants to calm down fans who are fretting over comments made by Electronic Arts CFO Eric Brown during a recent investor call that suggested we won't be seeing the upcoming Star Wars: The Old Republic MMORPG until next year. The plan is still for a late 2011 release, studio community manager Stephen Reid wrote in a website update, noting that the game is in "active and extensive testing."Reid allows for the possibility that a delay could occur, which he says is the reason Brown offered a different outlook, but he encourages fans to remain optimistic. "A possibility doesn't mean a certainty," he wrote."Despite what doom-sayers may try and tell you, we are still very much aiming to ship in the holiday 2011 window (AKA, before the end of the year)," he continued. "We're pushing out a major new build, we're getting in our external testers to look at it soon, and then we'll re-start our Game Testing Weekends."So don't go crazy and embrace the Dark Side just yet. After all, we're talking about the developer of Knights of the Old Republic here. The Force is strong with this one.Source: BioWare

Shinobi 3DS gameplay trailer flicks in

Sega has released this new trailer for Shinobi on 3DS. After a brief story cinematic you'll see in-game action with the player ninja-slapping his way through a variety of environments. Developed by Griptonite Games, Shinobi will feature classic side-scrolling action gameplay presented in 2.5D and mixed with "several exciting new features such as StreetPass and a large assortment of achievements and challenges to unlock".It all looks a bit sub-par visually for 3DS - which has some stunning-looking games on it already - almost like is was speedily ported from DS. But it could still be fun. Watch in HD No comments yet, be the first! Mike Jackson

2011年11月13日星期日

Glitch Online My Life in a Browser

By Remko Molenaar (Proxzor), OnRPG Journalist Glitch is Glitch, there is no other way to describe Glitch Online other than saying its name. The Developers Tiny Speck made an absolutely brilliant browser game. Glitch is a web-based massively-multiplayer game which takes place inside the minds of eleven peculiarly imaginative Giants. What’s the aim of the game? There basically is none, there are loads of skills to learn, races to run, puzzles to solve and quest to do. The world provides a big playground for everyone to create their own path and to invent and create items. It is like the developers like to call it, ‘The world is your big, colorful, non-smelly oyster’. Recently Glitch went into beta after a very long closed Alpha phase. Tiny Speck this week ended beta and has brought the game into a semi-launch, though players must still request access to the game prior to playing. After watching the weird yet funny trailer I decided to read about it more and test the game, and boy was I surprised!---- Warning ----Now before you read further please note that this game can make you forget important stuff in real life. So before playing please be sure you have eaten food and got something to drink and fed the people close to you because once you touch Glitch the world around you disappears.---- Warning ---- Now you might be wondering, if there is no purpose in the game what can you exactly do and what is the point? Glitch helps you socialize and build your character by playing the game and exploring every last street that is currently on one of the maps. What is so fun about exploring? Well while you’re exploring you get some quests, these quests will teach you the basics of some skills in Glitch. They also show you that you can take your own route and do whatever you want and learn every skill you think might be the best choice. Once you have created your character it is time to step out of the brain and step into the world of Glitch. After doing some basic stuff like jumping around and reading some notes you get the choice to meet a ‘Greeter’. These people will help you learn the basics of Glitch and will teach you anything that you require in the world of Glitch. They will also help you with every question you have so don’t hesitate to ask them anything since they are players in the world of Glitch as well.After I had talked with my Greeter I went to change the outfit of my current avatar and went to read through the skills. There are plenty of options and skills to learn, and it is all up to you to decide what to learn first. I decided to take the route of a miner to start earning some extra cash. After I got my first pickaxe and mined some resources, I proceeded to sell them on the Auction market. The Auction is in a different window than your game but still interacts with your game that is running in another window. Meaning that if you sell or buy something the cash and the item will get delivered to you so you don’t have to reload the game or anything. After I had earned some cash I decided to get a home. Yes this browser game actually has housing and apartments! I decided I wanted something big so I bought a villa. I currently own 5168 Estevan Meadows Quarter, Groddle Meadow, Ur. So come visit me and knock on my door if you want to hang out! I am not planning to settle in a new place any time soon.The game requires a happy mood and a full bar of energy to interact with objects in the world of Glitch. A happy mood gives you more experience in the game so you want to make sure your character is in a happy mood or else you might miss that little extra experience that could level you up. Energy is your life force and required to interact with anything in the game. So make sure you eat and drink a lot because food will regenerate your Mood and Energy. Be sure to have food with you all the time though because if you run out of energy and you have nothing to eat you will die. If you die you will get a small mini game that will help you to get back onto your feet again and return to the world of the living. Nothing is lost with dying but it doesn’t make your character too happy so don’t try to die that often.Glitch is a really addictive game and I spent a lot of hours in it already. Even though it is a MMORPG without fighting, Tiny Speck really brings a fun aspect to the genre. The game is all about socializing, getting richer and learning as many skills as possible in an incredibly fun environment. There are a lot of places to explore and a lot of objects in the environment to keep you busy for a while. Currently it is possible to subscribe to the game to get a little benefit above others; there are some special clothes and other objects that a subscriber can get but nothing game breaking. I personally have a lot of fun playing this game and I would recommend EVERYONE to give it a shot because it will change your life.

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