2011年11月29日星期二
Call Of Duty XP Modern Warfare 3 Tourname
Call of Duty: Modern Warfare 3News (60)Previews (9)ReviewVideos (30)Screenshots (14)Cheats and WalkthroughsCall of Duty: Modern Warfare 3News (60)Previews (9)ReviewVideos (29)Screenshots (14)Cheats and WalkthroughsCall of Duty: Modern Warfare 3News (59)Previews (9)ReviewVideos (29)Screenshots (14)Cheats and Walkthroughs Call of Duty XP Modern Warfare 3 Tournament Finals have begun. Gamers are competing in MW3's multiplayer mode for a prize of $1 million dollars. The top CoD players have been competing in a 32-team, single elimination tournament. Find out which squad will take it all.
CoD-style development 'has been huge' for
Although the Need for Speed games have still been coming in thick and fast lately, Black Box has actually been working on new entry The Run for a number of years. In an interview with CVG EA Black Box's Jason DeLong, who is also senior producer on The Run, was asked how important breaking out of the yearly cycle was to the development team.He replied by calling the move a huge step that allows Black Box to take the necessary steps to ensure The Run is the highest quality product it can be."It was huge for us and I think that was the great thing the company recognised, Black Box was doing Need for Speed year over year between Underground, Underground 2, Most Wanted and so on," he said."At a certain point when you have to put these games out year after year you don't have time to reinvest in yourself, neither in your team or your technology," he explained.DeLong went on to praise EA for recognising that the extra time is a necessity by adopting "a split studio development, similar to what Activision did with Call of Duty and Treyarch and Infinity Ward".In the same interview DeLong also said he believes that the decline in the racing game genre were not helped by 'innovations'. Tamoor Hussain
Torchlight 2 X-Play Gameplay Preview
Torchlight 2News (3)Previews (3)ReviewVideos (7)ScreenshotsCheats and Walkthroughs Torchlight 2News (3)Previews (3)ReviewVideos (7)ScreenshotsCheats and Walkthroughs Torchlight 2 Gameplay Preview » Torchlight 2 looks to fix all the problems that fans had with the first game. Runic President Travis Baldree recently showed our Blair Herter the new multiplayer and the new outdoor environments while insisting it will remain $20.Torchlight 2 comes out later this year.
US Nintendo downloads Let's Golf 3D
This week's US Nintendo downloads list is out and at the top of the menu is a mean game of golf. Gameloft's Let's Golf is clearly a shot at Camelot Software and Sony's Hot Shots Golf (aka Everybody's Golf) - a cartoony, anime-style golf game with over 100 courses and plenty of charm - and it's actually pretty good. Nothing else leaps out at us, but the full list is below. Hit the source link for more info and trailers.Nintendo eShopLet's Golf 3D - Choose from eight customizable characters and play in exotic locations, including the Mayan jungle and a winter wonderland. The 3D visuals will let you view your ball's trajectory like never before. (For Nintendo 3DS)Virtual ConsoleBrawl Brothers - Rick and Doug know all the moves, from martial arts to pro wrestling throws, and they don't hesitate to use them. You really don't want to mess with them! (For Wii)WiiWareBurn the Rope - Try to burn as much of the rope as possible in each level. But there's a catch: The fire only burns upward, so you must rotate the levels to keep your flame alive. (For Wii) Also new this week:GO Series: Portable Shrine Wars (Nintendo eShop / Nintendo DSiWare)Oscar's World Tour (Nintendo eShop / Nintendo DSiWare)My Australian Farm (Nintendo eShop / Nintendo DSiWare)
XBOX CHART Call of Juarez The Cartel is
Echoing its performance on the PlayStation 3 chart, Call of Juarez: The Cartel holds the No.1 spot on the official UK Xbox 360 sales chart. Dirt 3 and LA Noire are also non-movers, at No.2 and No.3 respectively, while FIFA 11 and UFC Personal Trainer round off the top five.Cars 2 and Zumba Fitness take the next two places, followed by Call of Duty: Black Ops, Harry Potter: The Deathly Hallows Part 2 and Brink.GfK/Chart-Track Xbox 360 Top 10 (week ending July 30):01. Call of Juarez: The Cartel (Ubisoft)02. Dirt 3 (Codemasters) 03. LA Noire (Take 2)04. FIFA 11 (EA) 05. UFC Fitness Trainer (EA) 06. Cars 2 (Disney)07. Zumba Fitness (505 Games)08. Call of Duty: Black Ops (Activision)09. Harry Potter: The Deathly Hallows Part 2 (EA)10. Brink (Bethesda)Check out the official UK All Formats games chart here.Leisure software charts compiled by Chart Track, (C)2011 UKIE Ltd
2011年11月28日星期一
Red Dead Redemption 'Myths & Mavericks' s
Rockstar has released new screenshots of Red Dead Redemtion's upcoming free download content, the Myths and Mavericks Bonus Pack. As Rockstar explained in its original announcement: "The Myths and Mavericks Bonus Pack will feature new fan-favorite multiplayer characters by popular demand (including a certain grizzled ol' gunslinger as pictured above) as well as new multiplayer locations for players of Deathmatch, Grab the Bag, Gang matches and other popular online modes to get busy in."A full list of the content is through here.Rockstar says the free DLC, headed to both PSN and Xbox Live on September 13, comes "as a show of appreciation for the awesome long-term support for the game's multiplayer modes since its release in 2010". Mike Jackson
Vita hailed 'easiest PlayStation platform
PlayStation Vita is the easiest ever Sony platform to developer for, reckons the man behind Sony Liverpool's WipEout 2048. Speaking in the latest issue of Edge - which is with subscribers now - game director Stuart Tilley claimed his team has been able to get the handheld racer up and running "a lot quicker" than on platforms its worked on previously, which includes PS3 and PSP."I think of all the PlayStations I've worked on, which is actually all of them, it's the easiest one to work with," he told the mag. "The guys have given us a really good set of tools, allowing us to get up and running a lot quicker than we have previously, which is really good. "We had a smaller team at the back end of last year that got working straight away on the game stuff rather than too much of the underlying tech, which allows us to really start getting the game in your hands as soon as possible."The news will likely be welcomed by developers that infamously struggled to get to grips with PlayStation 3's more challenging architecture at launch.Another hurdle removed for developers is the cost of Vita dev kits, which come in at a fraction of the price of the PSP's.For the full interview buy Edge online and have it delivered to your door and see the latest WipEout 2048 trailer and screenshots for more Vita goodness. Andy Robinson
Early Access Tiara Concerto
It feels like each of the games shown at the Gamania Gameshow last week held a strength that made it unique from the others. In the case of Tiara Concerto the defining factor is its animation quality. This game plays well, but each action and reaction from foes and players alike just comes out seamlessly. For anyone familiar with Skies of Arcadia or the Tales of Series, this game will throw you into massive nostalgic shock due to the gameplay style, driven storyline, and air pirate theme coming together. But great animation, pretty outfits, and nostalgia isn't enough to compete in the MMO market so I'll start with the core mechanics and build up to why Gamania is so confident in this game heading stateside.Tiara Concerto bases its character selection on a system of 3-3-2. 3 races, 3 classes, and 2 weapon types per class. This basically leads to 18 potential ways to build yourself as each race provides passives and skill variations and each weapon unlocks new ways to each class.Beast: The beast race is hardier than the others. With higher physical attack power and defensive stats, they are right at home on the front line as any class. What they lack in magic ability they make up with additional combos to help keep foes stunned longer from range.Elves: The elves are the opposite of the beasts in every way, both shorter in stature and extremely vulnerable to taking any kind of damage. It's usually unwise to use any of their melee range abilities unless you are extremely confident in your ability to block and counter an enemy. Their magical abilities are top notch and make devastating use of long charge attacks skills.Humans: Humans are balanced, neither specializing in defense or over the top magical prowess. However their unique execution of skills and freedom to excel on both the front and backline allow them to skill spam like no other and compete quite well with their racial counterparts.Performer: The tank class. They can utilize two-handed swords for maximum offensive power or polearms for long range attacks and skillful aoes.Composer: Composers are mid to long range fighters. They can excel at long range with charged shots from their twin guns or get more personal with the gun blade. Their agility and resistance to critical strikes make them surprisingly resilient in intense boss battles.Tuner: Tuners are the mage/cleric classes, utilizing Harmony and Chord skills to utilize the elements of fire, earth, water, and wind to support their team. They pack the greatest punch in combat but can die just as quickly under the care of an unskilled player. Utilizing your racial specialization to its fullest is key to unlocking the ultimate potential of this class.Tiara Concerto couldn't claim to be a true pirate MMO without an extensive exploration system on its world map. There are constant treasures abound for the keen eye to discover, including musical instruments that can unlock hidden dungeons or even alter currently unlocked dungeons to include new more powerful monsters, challenges, and even storyline. Once inside a dungeon the game changes drastically from an open world sandbox exploration game to a heavily story driven game with missions to accomplish and fast-paced action combat galore.Tiara Concerto uses its beautiful animations to the fullest with the action and reaction system. Every attack, whether done by a player or enemy, features a clear animation signaling the strength and type of attack being prepared. Some AI will actually dodge away or attempt to interrupt your attack, so you better believe you need to be just as active and aggressive to stand a chance. Players can crouch, jump, block, counter, and use various dodge oriented skills to their advantage to escape from enemy attacks. The type of escapes vary from class to class with performers utilizing powerful knock backs and defensive stances, composers using lunging pistol shots, and tuners using snares and long range teleporting. Producer Gabriel Pang even suggested that if they can iron out some of the roughness of dodging skills, they might even introduce platforming challenges into the game such as skillfully jumping and ducking across ropes to board an enemy pirate ship.Although the obvious reason of learning these escape tricks is in order to stay alive, a note gauge system will further reward players for their style. As your gauge increases, you gain access to more powerful Sforzando attacks that will really cut through the most daunting of foes. Though the difficulty of actually building up to the level that Sforzandos unlock means you will likely only utilize them on key moments of the storyline when death is certain without them. Another reason to care about style points is that each individual member of the team will be graded at the end of successfully completing a mission. Those who contributed the most towards the musical gauge will receive higher grades and greater potential rewards, with a bit of luck.Another system in place that really lets players cut loose is the Accent State. Though I'm not entirely sure of the details involved with unlocking this mode, when the little pink haired girl from the trailer sings, your character goes wild. All cooldowns are removed, channeling time increases, and the game is broken down into a spam fest of how many skills you can get off in rapid succession and still duck away from the boss in one piece.Combat intricacies aside, Tiara Concerto further mixes up the medley with mission based objectives beyond kill X and walk to Y. I feel like they haven't quite developed them to the point that this is game changing, but it was still nice to be barraged by endless pirates until destroying their side cannons or infiltrate a pirate ship and search for hostages between decks. Too many MMOs up till now have relied on flat boring maps and Tiara Concerto really adds depth and realism to its flying pirate ships.Very much to the North American press' dismay, PvP was not yet ready at the time of the gameshow. This became even more painful after we learned that they are planning an airship capture the flag mode as well as the standard PvP deathmatch. Many of the skills in this game seem built for PvP and, if done well, PvP could be the difference between Tiara being a success and being a blockbuster title in the western market.Overall this game felt like one of the more solid and complete games showcased at Gamania's Gameshow. My few gripes though must be known as this game has so much potential that I don't want wasted. The deep focus on animation sometimes slows combat down a bit, and you find yourself unable to force your character to react to enemy attacks that should have been dodgeable. I also felt like the game was a bit too casual friendly for an action game, and I would like to see more rhythm actions included in long channeling skills. A game built around a musical theme and not having an element of rhythm based skill charging just seems silly. It was also a bit ridiculous that some performer attacks would launch you straight behind you into your blind spot if you had targeted your foe prior to using the ability. If they make animations cancelable and actions like defending and jumping more responsive, this will be an action game worth counting down for when beta is announced.
2011年11月27日星期日
MS New dashboard not just for Kinect use
Although clearly conceptualised with Kinect in mind, this autumn's redesigned Xbox 360 dashboard update will improve the experience for regular controller users too, Microsoft has said. That's according to Xbox Live's senior director Jose Pinero, who told CVG in a recent interview the new backend is a "happy medium" of motion sensor and controller functionality.Asked if the new Dashboard will improve the Xbox experience for controller-only users, Pinero replied:"Yes. Anecdotally, before I came here I was showing it to my wife and she was like, 'oh, that's a lot easier'. We can't make it too easy for people, so we made it easier for someone who's not a gamer or a tech enthusiast and then it'll be easier for the gamer too."He added: "I think it's a pretty happy medium and that's been our goal since the launch of Kinect, to make sure we're creating great content like Star Wars, Sports and great family content, but also making sure we're not losing the Gears of War, Halo and Call of Duty fans that really built the Xbox brand."So making sure we've got great content for both audiences in a combined platform is a big challenge. I think the new dashboard is still super-fast to navigate around."Microsoft's official philosophy for the new dash is "all the entertainment you want, with the people you care about, made easy." See it in action here. Andy Robinson
Shrek and other DreamWorks characters go
DreamWorks and Activision have announced DreamWorks Super Star Kartz, a racing game staring DreamWorks characterz such az Shrek that, we're sure, will be NOTHINGZ like Mario Kart. At allz. Nopez. 14 characters from DreamWorks' movies Shrek, Madagascar, How To Train Your Dragon and Monsters Vs. Aliens will turn up for arcade races in which you'll be able to "speed, jump, power-up and boost" through karting courses no doubt based on environments from the films. It'll also have stunts, weapons and "hilarious" commentary from Madagascar lemur King Julien. Battle, Circuit and Time Trial modes will feature, along with four-player split-screen multiplayer "on consoles". There's no mention of online play or any multiplayer for handhelds, which is worrying.DreamWorks Super Star Kartz, with a 'z' because they didn't get the memo about random 'z's in titles not being cool anymore, will be out 'this holiday season' for DS, 3DS, Wii, Xbox and PS3. Mike Jackson
Uncharted 3 gameplay video extends airpor
If you're taking life seriously you should have already seen the incredible Uncharted 3 campaign demo Sony showed at Gamescom recently. Now we have a video that shows what happens next. Naughty Dog has released another direct-feed video that extends the awesome airport action scene in which Drake boards a cargo plane and things don't go quite to plan. You get the last two minutes leading up to where the previous video ended, and then a further two minutes of action showing more of the Gamescom demo. The game's out Novevember 1 in US, November 2 in EU. Mike Jackson